Hi Folks, Two cents ....
I'm not an old timer ... been with RS since 2004. But I have no intention of shifting, I use it on a daily basis, it does everything I need and more. I dont know any other 3D app and have no need to move. RS is perfect for my needs and I enjoy drawing with it. My purpose is to have RS as a tool in commercial illustration and graphic art studio. Occasionally some animation work. It is not a hobby for me. The support I have received when ever I have become stuck with some aspect has been superb. Thanks Neil Cooke ________________________________ From: Brandon <[email protected]> To: [email protected] Sent: Sat, 6 November, 2010 3:30:57 AM Subject: Re: SDK/ sites down/ frustration/Realsoft Martin, Excellent points made, and I fully agree. It is getting hard to stick with RS for a hobby. Like you stated, that wow factor we had with v4 has long since faded, and I would like to see it again. I find myself unmotivated to upgrade to v7 from v6, but would like to find myself highly motivated in the future for a v8 release. I used v6 last year for a work project, and I just find it lagging behind the other software available. How many of us old timers are there still around that have the same unvoiced thoughts? Best regards, Brandon On 11/5/2010 6:43 AM, [email protected] wrote: > Hey all and hey Realsoft in special. > > I want to keep this decently short; had written an even longer text before. > The story was that lately I´ve been trying to convert a scientific shader >formula into a usable shader for RS3D. > Because I´m an amateur, I need help and so I looked around for information, >basically finding nothing. > > All in all information and general resources regarding RS3D are simply >insufficient, and the issues with missing documentation and web resources are >well known for years. > Today there are most probably not even ten websites left that offer a notable >amount of content regarding RS3D. > The Wiki seems to be dead for years, the forum doesn´t even let you register > an >account (because of understandable issues, I know), the Render Daemon site is >completely down, realsoft.info as well, and now I see that I can´t even >download >the v6 and v7 SDK, because, even though they are listed, their links just >don´t >work. > It seem as if there was nobody tending to the website at all, the only useful >information comes from a handful of personal websites that are scattered >throughout the web. > As far as I know, there isn´t even a single website anymore that somehow >gathers RS3D-stuff like the Render Daemon did, not a SINGLE! > > > This is getting unbearable. > As I said, these problems are known for years, but they don´t get better, >instead they seem to get worse. > There seems to have been a short "golden age" of webpresence for RS3D, with > the >wiki and the forum and all. > But now all that was built in that age has gone to ruin, or so it seems. > There has to be something that can be done about that. > > As I think about it, the wiki is still there, I could contribute to it, I´ve >never done that. > And I would love to do that if I saw some sense in it. > But just adding stuff to a personal homepage or expanding an unused wiki >wouldn´t do the trick. > Realsoft itself HAS to have the WILL to renew the efforts to promote and >develop RS3D, this would have to be some kind of a priority for Realsoft/Vesa >and Juha. > And I don´t see that will, that priority. > > Now I can totally understand if ones own life comes in the way of other > things, >family to tend to, etc.. > And as I understand it, that´s exactly why Realsoft kinda lags behind. > > > But I have decided to voice my opinion in a strong manner. > Because I don´t think that speaking softly does any good. > Realsoft has been a small but consistent part of my life; I´ve joined this > list >somewhere in the ninetees. > And so I don´t want to "betray" Realsoft by acting as if everything was ok > for >me somehow. > > Cause it´s not. > Again - this is getting unbearable. > When will these issues be resolved? Will they ever be? > If I´m looking at the situation I´d much rather guess that RS3D will have > died >long before that could have happened. > The somehow revolutionary RS3D v4 was released over ten years ago now, and I >very much feel that it´s time to have another revolution like that. > > > > So please, Realsoft, get it going! > > > > And if you don´t think that you can handle that (because of understandable >time- and priority-issues), then take the consequences. > I mean, there would be several options. > One would be to get an investor and hire a (bigger) staff. > Another would be to sell the software or the entire company and to let > someone >else develop and publish the program. > And yet another one would be to release RS3Ds code under an open source >license. > > All of the above would still leave the possibility to participate in the >development of RS3D, to influence it´s "shape", and to simply make money with >it. > With an investor, existing personnel would simply be kept. > And even with the investor getting some of the earnings, this would surely be >overcompensated by increased sales. > With the second possibility personnel could possibly stay in leading positions. > Released as open source, there would be several possibilities. > As I understand it, you could release it under a license that permits selling >for profit, so that Realsoft could be kept as it is and sell RS3D bundled with >professional customerservice. > Whatever license would be chosen, participation would be pretty easy. > > Now I think to remember a discussion here, several years ago, where people > said >that RS3D could take the road that Cinema 4D had gone and get bigger. > If I recall correctly, Vesa statet that he didn´t want to go that way, > because >he wanted to keep the company small and handleable, that he wanted to retain >control over Realsoft and didn´t have the time to personally supervise a >bigger >company. > Or at least that was the essence of what he wrote. > And I can understand that attitude. > > But as I see it, something has to be done, if Realsoft 3D is not to disappear. > If the only possible outcoming of carrying on like this is to see ones own >great work becoming unnoticed, then irrelevant, then forgotten und at last >burried, there has to be some action. > > Or so at least I think. > > > Greetz > > Martin > > > PS: In the mean time, please bring the v6 and v7 SDKs back on. ;-) >
