Hi Folks,

Two cents ....

I'm not an old timer ... been with RS since 2004. But I have no intention of 
shifting, I use it on a daily basis, it does everything I need and more. I dont 
know any other 3D app and have no need to move. RS is perfect for my needs and 
I 
enjoy drawing with it. 

My purpose is to have RS as a tool in commercial illustration and graphic art 
studio. Occasionally some animation work. It is not a hobby for me. The support 
I have received when ever I have become stuck with some aspect has been superb.

Thanks

Neil Cooke



________________________________
From: Brandon <[email protected]>
To: [email protected]
Sent: Sat, 6 November, 2010 3:30:57 AM
Subject: Re: SDK/ sites down/ frustration/Realsoft

Martin,

Excellent points made, and I fully agree.  It is getting hard to stick 
with RS for a hobby.  Like you stated, that wow factor we had with v4 
has long since faded, and I would like to see it again.  I find myself 
unmotivated to upgrade to v7 from v6, but would like to find myself 
highly motivated in the future for a v8 release.  I used v6 last year 
for a work project, and I just find it lagging behind the other software 
available.

How many of us old timers are there still around that have the same 
unvoiced thoughts?

Best regards,
Brandon

On 11/5/2010 6:43 AM, [email protected] wrote:
> Hey all and hey Realsoft in special.
>
> I want to keep this decently short; had written an even longer text before.
> The story was that lately I´ve been trying to convert a scientific shader 
>formula into a usable shader for RS3D.
> Because I´m an amateur, I need help and so I looked around for information, 
>basically finding nothing.
>
> All in all information and general resources regarding RS3D are simply 
>insufficient, and the issues with missing documentation and web resources are 
>well known for years.
> Today there are most probably not even ten websites left that offer a notable 
>amount of content regarding RS3D.
> The Wiki seems to be dead for years, the forum doesn´t even let you register 
> an 
>account (because of understandable issues, I know), the Render Daemon site is 
>completely down, realsoft.info as well, and now I see that I can´t even 
>download 
>the v6 and v7 SDK, because, even though they are listed, their links just 
>don´t 
>work.
> It seem as if there was nobody tending to the website at all, the only useful 
>information comes from a handful of personal websites that are scattered 
>throughout the web.
> As far as I know, there isn´t even a single website anymore that somehow 
>gathers RS3D-stuff like the Render Daemon did, not a SINGLE!
>
>
> This is getting unbearable.
> As I said, these problems are known for years, but they don´t get better, 
>instead they seem to get worse.
> There seems to have been a short "golden age" of webpresence for RS3D, with 
> the 
>wiki and the forum and all.
> But now all that was built in that age has gone to ruin, or so it seems.
> There has to be something that can be done about that.
>
> As I think about it, the wiki is still there, I could contribute to it, I´ve 
>never done that.
> And I would love to do that if I saw some sense in it.
> But just adding stuff to a personal homepage or expanding an unused wiki 
>wouldn´t do the trick.
> Realsoft itself HAS to have the WILL to renew the efforts to promote and 
>develop RS3D, this would have to be some kind of a priority for Realsoft/Vesa 
>and Juha.
> And I don´t see that will, that priority.
>
> Now I can totally understand if ones own life comes in the way of other 
> things, 
>family to tend to, etc..
> And as I understand it, that´s exactly why Realsoft kinda lags behind.
>
>
> But I have decided to voice my opinion in a strong manner.
> Because I don´t think that speaking softly does any good.
> Realsoft has been a small but consistent part of my life; I´ve joined this 
> list 
>somewhere in the ninetees.
> And so I don´t want to "betray" Realsoft by acting as if everything was ok 
> for 
>me somehow.
>
> Cause it´s not.
> Again - this is getting unbearable.
> When will these issues be resolved? Will they ever be?
> If I´m looking at the situation I´d much rather guess that RS3D will have 
> died 
>long before that could have happened.
> The somehow revolutionary RS3D v4 was released over ten years ago now, and I 
>very much feel that it´s time to have another revolution like that.
>
>
>
> So please, Realsoft, get it going!
>
>
>
> And if you don´t think that you can handle that (because of understandable 
>time- and priority-issues), then take the consequences.
> I mean, there would be several options.
> One would be to get an investor and hire a (bigger) staff.
> Another would be to sell the software or the entire company and to let 
> someone 
>else develop and publish the program.
> And yet another one would be to release RS3Ds code under an open source 
>license.
>
> All of the above would still leave the possibility to participate in the 
>development of RS3D, to influence it´s "shape", and to simply make money with 
>it.
> With an investor, existing personnel would simply be kept.
> And even with the investor getting some of the earnings, this would surely be 
>overcompensated by increased sales.
> With the second possibility personnel could possibly stay in leading 
positions.
> Released as open source, there would be several possibilities.
> As I understand it, you could release it under a license that permits selling 
>for profit, so that Realsoft could be kept as it is and sell RS3D bundled with 
>professional customerservice.
> Whatever license would be chosen, participation would be pretty easy.
>
> Now I think to remember a discussion here, several years ago, where people 
> said 
>that RS3D could take the road that Cinema 4D had gone and get bigger.
> If I recall correctly, Vesa statet that he didn´t want to go that way, 
> because 
>he wanted to keep the company small and handleable, that he wanted to retain 
>control over Realsoft and didn´t have the time to personally supervise a 
>bigger 
>company.
> Or at least that was the essence of what he wrote.
> And I can understand that attitude.
>
> But as I see it, something has to be done, if Realsoft 3D is not to disappear.
> If the only possible outcoming of carrying on like this is to see ones own 
>great work becoming unnoticed, then irrelevant, then forgotten und at last 
>burried, there has to be some action.
>
> Or so at least I think.
>
>
> Greetz
>
> Martin
>
>
> PS: In the mean time, please bring the v6 and v7 SDKs back on. ;-)
>    

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