My rant ... Lol ..... 

I'm not out to startle ... I need the best illustration pencil I can get for my 
clients. It's 3D CG, in my case RS. The guys still have to promote their 
products ... they still need pix of their products ... 3D CG does this better 
than photography in all but two cases. 

Which 3D CG does it best is a silly question ... best fails because it is 
fiction ... the only thing needed is that the pic get's done, and in any 3D CG 
the pix will be totally OK.

N. 
  ----- Original Message ----- 
  From: Jean-Sebastien Perron 
  To: [email protected] 
  Sent: Saturday, November 06, 2010 4:35 PM
  Subject: Re: SDK/ sites down/ frustration/Realsoft


  Maybe I can help you with your shader equation?
  RS shading language is similar to Renderman shading language, they are all 
the same.
  Many docs and books have been written on the subject.

  When I will redo my website next year, I will dust of the RS tutorial section.
  I will add new RS tutorials, this time to explain the 3D workflow with 
www.CombadZ.com

  It's true that the RS users are not that active anymore.
  It's also true also for  80% of the 3D software, even povray is abandoned 
(it's been out of touch with reality for 10 years now).

  By now everybody knows how to do 3D from A to B. It's all over the internet 
full of tutorials and books.
  There is no way someone will come with a rendering that will impress us 
anymore.
  3D has become something boring as "hand-knit?"

  Maybe because the 3D CG wow factor is gone : nobody will get close to "Avatar"
  Even the most basic CAD software today produce incredible images : Autocad, 
Inventor, SolidWorks.
  There is nothing special about us anymore.

  Sorry but I'd rather play with my piss than play with particle/flow again.
  These things are as redundant as filming water.
  They are like easter egg game inside 3D software : they are time waster.
  When do you see particle in real life? when do you see reflections in real 
life? Almost never.
  Clothing and hair are also not moving in real life (95% of the time).

  Avatar could have been made with RS.

  What I have seen since 1989 in the 3D world : a lot of people trying and 
abandoning.
  Most people get frustrated quickly and blame the software for their lack of 
will, imagination, talent and resourcefulness.

  Sorry I get frustrated by particles, flow and physics in 3D software.
  Recently I have met a young guy who wanted to 3D animation. 
  But instead he got stuck like most newcomers in playing with particles 
endlessly totally hypnotised doing nothing else.
  After 3 months of watching his numerous "Realflow" videos (look like pissing 
on every kind of geometry possible) , he finally quit 3D.

  Particles create spectacular animation without any effort nor planning.
  It's good to wow yourself for a while, but eventually you will have to 
produce something worth watching.

  Blaming the powerful software we have nowadays is as ridiculous as blaming a 
pen, a brush, sculpting knive for the poor result.

  I don't care if I am the only one in the world using RS. I use it because I 
like it.
  I don't need the world to approve it. I don't need to know that RS is the 
most trendy software.
  80% of the world use Microsoft Windows, does that make it the best. Hell no!

  Yes , Martin you are 100% right and at the same time I don't see it as a 
problem anymore.

  Cinema 4Pay, is just the concept of selling a software in pieces at a higher 
price.
  And selling them their favorite videogame : particles.

  As usual don't consider this rant too seriously. I'm probably just trolling 
again ; )

  Jean-Sebastien Perron
  www.NeuroWorld.ws



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