On Friday 07 Jan 2011, mengil...@gmx.net wrote:
> First of all: Thanks! =D
> It was so quiet that I had even thought my mails would perhaps
> for some strange reason have not been received.
>
>
> So, regarding the shader(s):
[snip...]

Although I'm not as active as I used to be, re working on 3D 
projects, I really appreciated your insights and explanations of 
the shaders you have been working on.

Some of the ideas I've had for pictures, and which I've actually 
started working on, have been stymied because I have not been able 
to achieve the material effects that would really make the images 
work.  Some of the shaders you mentioned though, and their effects, 
sound just like what I have been looking for, so I hope you 
persevere with them.

Whilst I think I can understand the frustration you feel about the 
seeming lack of feedback and response from the RS3D devs, I also 
think I understand, at last to some degree, how the Meskanen bros 
work.  With such a small development team i.e. just the two of 
them, the only way that anything can be achieved in reasonable 
time-scales is for them to identify what they want to achieve and 
then stick to that and not allow themselves to be diverted or 
distracted from their 'vision' of what they want to achieve with 
RS3D.  Although they rarely comment on issues discussed on the 
mailing lists, I do beleieve that they take note of what is said 
and, where possible, incorporate it into their plans, even if this 
may not be apparent in the immediate short term.

LeeE

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