Hi, Dmitriy. As I have already replied to Jean-Sebastien I am interested in obtaining quality UV texture coordinates objects namely in RealSoft 3D. The sample which I showed took a very little time too. Though manually I certainly never will achieve the same quality which I can receive in Zbrush or Unfold3D. In this example, I wanted to show the option as you can manage tools available Realsoft 3D, that would not distract Juha and Vesa of the top priorities.
Regards, Yuriy. --- Оригінальне повідомлення --- Від кого: "Dmitriy Osminskiy" <[email protected]> Кому: [email protected] Дата: 12 січня 2011, 15:09:32 Тема: Re: Variant creating UV texture coordinates objects. Hi Yuriy, > > Has looked the variant of creation UV of co-ordinates offered by you. Please, accept my congratulations. You have made very big work. On the other hand I see in your example great volume of manual work and a lot of time spent on it. I think, this process demands automation as one of priority and чаcто meeting in practice 3D CG. I have taken away your model and have made similar work in Zbrush. I have spent 3 minutes (including time for model loading) for creation necessary UV co-ordinates. It would be very good to have possibility to do such work as quickly in RS. > > Regards, > Dmitriy Osminskiy >
