Hi, Dmitriy.

   As I have already replied to Jean-Sebastien I am interested in
   obtaining quality UV texture coordinates objects namely in RealSoft
   3D.
   The sample which I showed took a very little time too.
   Though manually I certainly never will achieve the same quality which
   I can receive in Zbrush or Unfold3D.
   In this example, I wanted to show the option as you can manage tools
   available Realsoft 3D, that would not distract Juha and Vesa of the
   top priorities.

   Regards,
   Yuriy.


   --- Оригінальне повідомлення ---
   Від кого: "Dmitriy Osminskiy" <[email protected]>
   Кому: [email protected]
   Дата: 12 січня 2011, 15:09:32
   Тема: Re: Variant creating UV texture coordinates objects.



     Hi Yuriy,

     >

     >

     Has looked the variant of creation UV of co-ordinates offered by
     you. Please, accept my congratulations. You have made very big
     work. On the other hand I see in your example great volume of
     manual work and a lot of time spent on it. I think, this process
     demands automation as one of priority and чаcто meeting in
     practice 3D CG. I have taken away your model and have made similar
     work in Zbrush. I have spent 3 minutes (including time for model
     loading) for creation necessary UV co-ordinates. It would be very
     good to have possibility to do such work as quickly in RS.

     >

     >

     Regards,

     >

     Dmitriy Osminskiy

     >

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