So it luminates scene with RS GI? Would that work also with animation??
Ville
> I have attached a shader I use in my GI scenes that allows you to load any > RGB image map (jpg, bmp, psd, etc) and use it as an illumination map. A bit > of an hdri cheat but you can get some reasonable results. > > I have also attached a scope curve object in the shader to control the > intensity of the illumination, so have a play with this and see what you get > in GI renders. > > You can also add a colour curve to the shader as well to control the > intensity of the illumination colours. If for example there is too much > blue you can bring the blue curve down a touch. > > Kind regards, > > Jason > >
