So it luminates scene with RS GI?
Would that work also with animation??

Ville

> I have attached a shader I use in my GI scenes that allows you to load any
> RGB image map (jpg, bmp, psd, etc) and use it as an illumination map. A bit
> of an hdri cheat but you can get some reasonable results.
>
> I have also attached a scope curve object in the shader to control the
> intensity of the illumination, so have a play with this and see what you get
> in GI renders.
>
> You can also add a colour curve to the shader as well to control the
> intensity of the illumination colours.  If for example there is too much
> blue you can bring the blue curve down a touch.
>
> Kind regards,
>
> Jason
>
>


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