On Sunday 17 November 2019 22:29:30 Artur Żmudzki wrote: > Hi, > > Actually I read about such problems (dark faces) after my first export > to OBJ. In my case somehow the soultions provided by people doesn't work. > The normals are normal :-) Flipping them or calculating to be outside > doesn't help. No matter if I convert CSG objects into SDS before or not. > So far no solution, none of the 'tricks' doesn't work. Luckilly for me > this is one-time excersise so even if I wil have to recreate a bunch of > objects I will do this. > > Regards, > Artur
I had forgotten about this issue but I have also experienced the 'dark faces' problem and it seemed due to one or two polys getting corrupted in some manner. It was often not the darkened poly that was corrupt but one adjacent or close to it. I seem to remember issues with both duplicated polys and duplicated vertices within a poly seeming to be responsible. I think I just had to resort to deleting and then recreating individual polys in the region of the darkened polys, one at a time, until I hit the problem one - it was a bit of a time-consuming hit or miss affair. LeeE _______________________________________________ User-list mailing list [email protected] http://realsoft.com/mailman/listinfo/user-list_realsoft.com
