Is there a common methodology for the development of rules?

In the "classic" programmimg, you don“t start directly with coding, you
start with the design of your project.
You build your class diagramms, use case model, workflow diagrams and so on.
If I plan to include a rules engine into my project, I will surely start the
same way, but how exactly do rules (discovery, vocabulary definition, ...)
fit into this development step?

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