Is there a common methodology for the development of rules? In the "classic" programmimg, you don“t start directly with coding, you start with the design of your project. You build your class diagramms, use case model, workflow diagrams and so on. If I plan to include a rules engine into my project, I will surely start the same way, but how exactly do rules (discovery, vocabulary definition, ...) fit into this development step?
-- View this message in context: http://www.nabble.com/Rules-Development-tf2642794.html#a7377142 Sent from the drools - user mailing list archive at Nabble.com. --------------------------------------------------------------------- To unsubscribe from this list please visit: http://xircles.codehaus.org/manage_email
