Hello Avital,

If you want to connect to Geode servers from your C++ application as a
Geode client, you need Apache Geode Native components although you may have
already known it.

https://github.com/apache/geode-native

As far as I know, there are no binary distributions for Apache Geode
Native. So you need to build those modules by yourself according to the
following docs.

https://github.com/apache/geode-native/blob/develop/BUILDING.md

I've never tried to build Windows version of Apache Geode Native but you
may be able to build it easily by getting source code via git tools. So
far, I've successfully built macOS version of Apache Geode Native and I
confirmed it connects to Apache Geode 1.0.0 running on macOS. I wrote the
following blog entry based on my experience on macOS.

http://quitada.hatenablog.jp/entry/2017/02/14/010259

Thanks.



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2017-02-28 0:05 GMT+09:00 Avital Amity <[email protected]>:

> Small comment – we are using C++ client
>
>
>
> Thanks
>
> Avital
>
>
>
> *From:* Avital Amity
> *Sent:* Monday, February 27, 2017 4:57 PM
> *To:* [email protected]
> *Subject:* Running GEODE on Windows machine
>
>
>
> Hi,
>
>
>
> Anyone run GEODE on a windows machine? Does it require any special
> configuration from Server side? Client side?
>
>
>
> Thanks
>
> Avital
> This message and the information contained herein is proprietary and
> confidential and subject to the Amdocs policy statement,
> you may review at http://www.amdocs.com/email_disclaimer.asp
>

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