Thanks guys!  I will start diving into code for this.  Just wanted to make
sure I wasn't missing some magic configuration option ;)

On Thu, May 21, 2020 at 4:59 PM Sean Reid <[email protected]> wrote:

> Mike,
>
> I think we'd have to coordinate a little bit to get there. I have it
> for guacenc, but I'm familiar enough with libavcodec and libavformat
> at this point from the PRs I have worked that I think I could
> reasonably work on a POC to get it working in guacd.
>
> In addition, I've spent some minor effort trying to produce valid
> HTTP-DASH representations of videos so that it can be easily streamed
> to a front end for playback using a simple <video> tag.
>
> As far as legality, I'm obviously no lawyer, but if it helps, I tend
> to favor libx264 which is GPL (and we'd be linking against it rather
> than statically compiling it in). However, I'm pretty sure H.264 is
> patent-encumbered, so I have no idea how that works when the code is
> GPL'd. And I've played with VP8 support too, so there might be an
> avenue to move forward there if necessary.
>
>
> Sean
>
> On Thu, May 21, 2020 at 4:49 PM Mike Jumper <[email protected]> wrote:
> >
> > On Thu, May 21, 2020 at 1:39 PM Sean Reid <[email protected]> wrote:
> >>
> >> On Thu, May 21, 2020 at 4:24 PM sciUser <[email protected]>
> wrote:
> >> >
> >> > As long as you have a GPU assigned to the VM it will handle the
> rendering,
> >> > Guacamole is just the broker for the RDP protocol.
> >>
> >> The pixels that come from RDP or VNC may be compressed in some way,
> >> but before guacd sends them out to the client, it still has to unpack
> >> them and convert them to png, jpeg, webp (if it was compiled to
> >> include webp) in the guacamole protocol. With this in mind, I'd be
> >> interested in seeing guacd could scale better than it already does
> >> with GPU-based image encoding. It's possible we could see more
> >> connection to unique displays with GPU encoding.
> >>
> >> In addition, guecenc is an area I've toyed with adding GPU support to
> >> personally since I've spent a lot of time adding H.264 support to
> >> guacenc and modern GPUs almost certainly have H.264 hardware encoding
> >> support. The issue I ran into was one of user interface: requiring a
> >> user to know their set up well-enough to tell guacenc to use the nvenc
> >> encoder seemed like a bad UI choice to me, and I had no good ideas for
> >> how to automatically detect that support and use it. So I didn't push
> >> it too much further. But if you have ideas, I'd love to see optional
> >> GPU encoding support there!
> >
> >
> > If you have something (or can have something) which could produce an
> H.264 stream within guacd, I have some working POC code which decodes H.264
> streams received within the Guacamole client (streams sent via the "video"
> instruction and subsequent blobs). The code leverages the "Broadway" H.264
> decoder.
> >
> > I think we'd need legal confirmation that including such a decoder and
> encoder is OK, but overall definitely worth doing. It sounds like we may be
> closer to having this than I thought.
> >
> > - Mike
> >
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: [email protected]
> For additional commands, e-mail: [email protected]
>
>

Reply via email to