Torben Nehmer wrote:

> Not only for that, but I'd like to have it fully transparent on the PHP
> layer whether you have file storage or not. At least for read-only
> access.

Sounds good, but requires a lot of up-front thinking before we actually
implement anything. For me, it isn't necesary that file-based midgard
apps be manageable (editable) through the Midgard API.

> > Hey, you got my vote.
>
> You know, that I've no idea about midgard C-source code?
> *lookinginnocent*

Not a problem. Actually getting things implemented is a pretty minor
issue. Getting the concepts right is hard.

> What about a small scale solution for this: Filestorage only for
> Snippet(dir)s. This could also be limited for SG0 "mounting". This way
> everything would be read-only, but you could still access it directly
> through the midgard layer. Instead of editing it with asgard, you use
> vi ;).

Something like that, but I'd prefer it if there would be a way to have
apps fully file based. Untar, config, run.

> Problems there: Replication...

I don't see this as an issue. Apps will be long-lasting, low-updates.
Tar + download or rsync will do me fine.

> And one thing else: MidCom assumes, that the end-user can modifiy a
> part of the component (layout and configuration parts). They have to
> stay either in the Midgard DB or have to be stored somewhere else. I'm
> not sure what to do here.

Well, that's the hard part :) Ideally, we'd want to have a reliable
mechanism where style info could be file and/or DB based, while the app
lives in a file. This doesn't preclude the way things work now in
Midgard, of course. It'd be an alternate form of deployment.

Emile



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