Hi Maurice please ignore the previous message
I want to verify few points 1. when we make Mobile Project for IOS does it compile AS to Objective C? 2. if so, can the same thing to be done when we build for Android (convert AS to Java code). then we don't need a AIR run time thanks Sumudu On Fri, Feb 21, 2014 at 4:10 PM, Sumudu Chinthaka <[email protected]> wrote: > Hi Maurice > > I want to verify few points > 1. when we compile Mobile Project for IOS > > > > > On Fri, Feb 21, 2014 at 2:17 PM, Maurice Amsellem < > [email protected]> wrote: > >> Hi Sumudu, >> >> In fact, you can chose to embed the AIR runtime when building for Android >> ("captive runtime" option in IntelliJ, " apk-captive-runtime" on ADT ). >> In which case, the app is heavier, but it won't require the AIR runtime >> being installed anymore. >> >> Maurice >> >> -----Message d'origine----- >> De : Sumudu Chinthaka [mailto:[email protected]] >> Envoyé : vendredi 21 février 2014 05:35 >> À : [email protected] >> Objet : Flex/AS3 cross compiling >> >> Hi All >> >> Just want to find out how difficult is to cross compile Flex Mobile >> Application to Native Android, since for IOS cross compiling is already >> there if we could have the same to android and for other platforms like >> Windows Phone then we don't have to depend on Air run time to make >> available in those platforms and will also reduce the memory footprint. >> >> then we can happily write our mobile application in flex/AS3 and cross >> compile them to support major mobile platforms >> >> thanks >> Sumudu >> > >
