That sounds like pseudo-threading.  You would have to break it up in one
frame, handle chunks in separate frames, and assemble in the last frame.
With pseudo-threading, you don’t have to break it up and lose parenting
and re-assemble, you just keep some state around, and process chunks in
each frame.

-Alex

On 6/25/15, 7:20 AM, "mark goldin" <[email protected]> wrote:

>What if I break xml into pieces for separate processing and then put them
>together into one final xml?
>
>On Thu, Jun 25, 2015 at 9:12 AM Alex Harui <[email protected]> wrote:
>
>> Well, xml is terribly slow.  If you can server-side process it into
>> something else (RemoteObject/AMF to ValueObjects is considered to be the
>> fastest, ObjectProxy is also slow, JSON might be fast) then you might be
>> able to process all of the data in 60 seconds in ActionScript.  However,
>> if one of your customers happens to be running a virus scan or some
>>other
>> heavy job at the same time, you might find it exceeds 60 seconds anyway.
>>
>> Workers or Pseudo-threading [1] might help you.  Also having the server
>>do
>> the processing and send you the results.
>>
>> -Alex
>>
>> [1] http://blogs.adobe.com/aharui/2008/01/threads_in_actionscript_3.html
>>
>> On 6/25/15, 6:52 AM, "mark goldin" <[email protected]> wrote:
>>
>> >I have a large xml data that UI needs to process. I am getting the
>>above
>> >message about timing out. Not sure I can break my function into smaller
>> >pieces. Any other idea?
>> >
>> >Thanks
>>
>>

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