is fcsh on your radar? I just got it to work with java 7 and adding -Djava.util.Arrays.useLegacyMergeSort=true| couldn't get it to work with java 8… getting Error: null on recompile
On Fri, Mar 17, 2017 at 10:39 PM, Clint M <[email protected]> wrote: > Ha… it works!!! > > I just checked it again… and this was my launch config (with duplicate > keys??) > I'm not sure if this was me or vs code but after I removed the duplicate > keys (type, request, name, program) it worked just fine. > > Thanks Josh :) > > { > // Use IntelliSense to learn about possible SWF debug attributes. > // Hover to view descriptions of existing attributes. > // For more information, visit: https://go.microsoft.com/ > fwlink/?linkid=830387 > "version": "0.2.0", > "preLaunchTask": "asconfigc", > "configurations": [ > { > "type": "swf", > "request": "launch", > "name": "Launch SWF", > "program": "bin/GreenMaps-app.xml", > "type": "swf", > "request": "launch", > "name": "Launch SWF", > "program": "bin/MyProject-app.xml", > "profile": "mobileDevice", > "screensize": "iPhoneRetina", > "screenDPI": 326, > "versionPlatform": "IOS" > } > ] > } > > On Fri, Mar 17, 2017 at 10:32 PM, Josh Tynjala <[email protected]> > wrote: > >> When you debug with AIR, the error code will come from ADL, rather than >> ADT, so it's meaning is going to be different. Looks like it is: >> >> The application descriptor file cannot be found. >> >> http://help.adobe.com/en_US/air/build/WSfffb011ac560372f-6fa >> 6d7e0128cca93d31-8000.html#WS5b3ccc516d4fbf351e63e3d118666ade46-7f62 >> >> Make sure that you point to your AIR assocation descriptor in the >> "application" field in asconfig.json. You'll also need an output path for >> the SWF under the compilerOptions. >> >> In the launch.json, you want the program to be the AIR application >> descriptor instead of the SWF. >> >> - Josh >> >> On Mar 17, 2017 9:04 PM, "Clint M" <[email protected]> wrote: >> >> got it to build… can't get it to launch the debugger… the error is: >> Error launching SWF debug session. Process exited with code: 6 >> >> Which according to this [1] means I can't write to the output dir (but I'm >> not specifying it). How do I do that? >> >> I wonder if I need to change where I installed the FlexJS sdk? >> >> Here's what the launch config looks like in Flash Bungler. >> https://www.dropbox.com/s/8f6kllihuoc3kol/Screen%20Shot% >> 202017-03-17%20at%208.55.31%20PM.png?dl=0 >> >> >> [1] https://helpx.adobe.com/air/kb/air-developer-tool-adt-error.html >> Exit codes >> ADT exits with one of the following exit codes. For error conditions (code >> > 1), ADT also prints a diagnostic message to stderr. >> Exit Code Meaning >> 0 Successful primary launch [1] >> 2 Usage error (incorrect arguments) >> 5 Unknown error >> 6 Could not write to output directory >> >> On Fri, Mar 17, 2017 at 8:25 PM, Clint M <[email protected]> wrote: >> >> > ha… got it to compile my flex mobile project with a couple of >> workarounds… >> > >> > - "library-path": [ "libs" ], didn't work… I had to do: >> "additionalOptions": >> > "-library-path+=libs/", >> > - I had to install both the flex sdk and the flexjs sdk… my >> > ./.vscode/settings.json looks like: >> > // Place your settings in this file to overwrite default and user >> settings. >> > { >> > "nextgenas.sdk.framework": "/Users/clint/code/Flex/SDK/ >> > flex_sdk_4.15.0_AIR_23", >> > "nextgenas.sdk.editor": "/usr/local/lib/node_modules/flexjs" >> > } >> > >> > >> > On Fri, Mar 17, 2017 at 8:03 PM, Clint M <[email protected]> wrote: >> > >> >> trying to get it setup… do I need both the flexjs and flexswf sdks? >> >> >> >> On Fri, Mar 17, 2017 at 4:36 PM, Josh Tynjala <[email protected]> >> >> wrote: >> >> >> >>> Hello, Flex community! >> >>> >> >>> I hope you don't mind if I take a moment to plug one of my projects >> that >> >>> I >> >>> think many Flex developers here will find useful. >> >>> >> >>> As you may recall, I created an ActionScript and MXML extension for >> >>> Visual >> >>> Studio Code a while back. Originally, my main focus was on creating a >> >>> development environment for FlexJS. Popular IDEs like Flash Builder >> and >> >>> IntelliJ IDEA require jumping through some hoops to work with FlexJS, >> >>> and I >> >>> wanted to make sure the community has an editor where FlexJS is >> >>> considered >> >>> a first-class citizen. >> >>> >> >>> Well, I know many of you who are interested in FlexJS are also still >> >>> targeting Adobe AIR and Flash Player with the original Apache Flex >> SDK. >> >>> With that in mind, I've been working on ensuring that you can build >> >>> projects for these runtimes in Visual Studio Code too! Earlier this >> >>> week, I >> >>> released a big, new update to the extension that adds support for SWF >> >>> debugging in AIR and Flash Player. >> >>> >> >>> When you debug a SWF project in VSCode you'll be able to add >> breakpoints, >> >>> pause and step through your code, see trace() output in the console, >> >>> navigate the call stack, and inspect variables. It's a debugger with >> all >> >>> the bells and whistles that we've come to expect. >> >>> >> >>> For more information about the Visual Studio Code extension, please >> visit >> >>> the website: >> >>> >> >>> https://nextgenactionscript.com/vscode/ >> >>> >> >>> For instructions about how to create a new project, set up the >> compiler, >> >>> and debug any type of Apache Flex app in Adobe AIR and Flash Player, >> >>> visit >> >>> the Github wiki: >> >>> >> >>> https://github.com/BowlerHatLLC/vscode-nextgenas/wiki >> >>> >> >>> With the community's help, I can continue working on useful developer >> >>> tools >> >>> for ActionScript and MXML. Please join my Patreon campaign to lend a >> >>> hand! >> >>> >> >>> https://www.patreon.com/josht >> >>> >> >>> Thank you, and happy coding! >> >>> >> >>> Josh Tynjala >> >>> NextGen ActionScript >> >>> >> >>> Note: I am an Apache Flex committer and PMC member, but this VSCode >> >>> extension is not an Apache project. Today, I am simply posting as a >> >>> member >> >>> of the community who wants to share a cool, independent project that >> >>> others >> >>> might enjoy. >> >>> >> >> >> >> >> > >> > >
