Makes sense. I have been focusing on mobile only since 2012 so this is the
reason I never jumped to Royale in the early days. Maybe an option would be
(at some point) to follow the Dart path and somehow make Royale compile
directly to ARM code. that solves all the performance issues in android and
ios. 

Comparing however Flutter and Royale for web, performance is more or less
similar (on chrome).



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