On April 21, 2014 1:55:21 PM PDT, Girvin Herr wrote:
>back then, it seemed that the wine devs were focused on getting proprietary 
>games working, not apps such as ms Access.  

In defence of the Wine developers, the focus onproprietary games was due to two 
factors:
* That is what people were wanting to use WINE for;
* For various reasons, making Wine compatible with those games, made Wine 
compatibe with more non-targetted software, than focussing specifically on MSO, 
or other business-orientated software would make it.

In the last four or so years, the WINE developers have tried to keep WINE 
compatible with the current version of MSO, as well as all the old versions, 
and all of the proprietary games.  This task has not been easy, and 
compatibility has broken in both targetted and non-targetted software programs.

> 'Tis better to go native than to emulate.  

Whilst that is true, in too many instances, not only are there are no viable 
FLOSS substitutes, but the odds of a viable substitute appearing are on a par 
with  the Chicago Cubs winning the Stanley Cup.

>rudeness factor

The closer the software is to being an abstraction that end users may not 
touch, the ruder the developer list, and user-support list is.

jonathon

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