> Subject: Re: Dual screen
>
> Allegedly, on or about 17 February 2018, stan sent:
> > Using monitors with different resolutions and dot pitches
> > at the same time must play havoc with font selection.
> 
> Modern monitors (LCDs, etc), only work at one resolution, their native
> ones.  If you don't drive the pixels with a 1:1 ratio of graphics
> generation to actual display resolution, you get a smudge.  Monitors
> should, automatically, get the right resolution, because they tell the
> computer what theirs is.  Though some lie, or have broken data, or if
> you connect through some KVMs, that data isn't passed through.
> 
> You can have two vastly different monitors, the only noticeable
> difference should be the size of the fonts (and graphics) on one
> monitor versus the other, *IF* you're using font sizing based on the
> number of pixels (which tends to be the case).  But if you use point
> sizing, then 12 point text on one device should look the same as 12
> point text on the other, points are an *absolute* size (in the same way
> as a 2 cm box should appear as 2 cm box, no matter what the display).
> 
> Display cloning/mirroring, is a problem, because you're trying to
> generate the same data on two different medium.  Independent dual
> screen, should be fine (that's what I was describing above).
> 
> You can play with scaling, to magnify one display, and the graphics
> rendering should neatly handle the magnification (render it bigger,
> using more dots).  But if you lie to the renderer about the display
> resolution, to get that effect, you're likely to get poor resolution
> results (render it bigger, stretching the dots).  Linux is sadly
> lacking in letting you easily pick font and graphics sizing.
> 
> Font rendering can be odd, thanks to smoothing or sharpening.  For
> text, I prefer the idea of a font engine that generates text properly
> for the actual screen resolution.  You notice in terminals the
> different between fonts which only ever use whole pixels, versus the
> ones that put in half contrast pixels trying to smooth the edges,
> particularly on small text.  For terminals, try picking a font that's
> specifically intended for terminals.

By default, I use
Window Titles: Cantarell Bold 11
Interface: Cantarell Regular 11
Documents: Sans Regular 11
Minispace: Monospace Regular 11
Hinting: Slight (I did not see any difference and switching to full)
Antialiasing: Grayscale
Scaling factor: 1

> Font rendering is a bastard to control.  X, or Wayland, may have its
> own rules for general screen rendering of text.  Your web browser may
> have its own independent scheme.  The same probably applies for mail
> clients using the same engines as browsers (Firefox, Thunderbird, etc).
> 
> And how are you connecting them?  DVI or HDMI ought to be sharp and
> clear, with a 1:1 matching of generated graphics to display pixels. 
> VGA has analogue signal which will often smear, as the pixel clock in
> the graphics card is not the same as pixel clocking in the monitor.
> 
I tried several things but without real success.

The motherboard has 2 ports, one VGA and one DVI.
The "old" monitor (1600x1200) is connected to the VGA and the fonts are sharpe.
The new monitor (LED/TV, 1920x1080) is HDMI and it is connected to the DVI port 
by a cable
(DVI -> HDMI).
Indeed, I do not have much choice (no VGA on the new monitor, no HDMI on the 
old monitor)
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