Hello Genodians,
   Last year was a good year in Genode for me. I poke around with it at the 
hobby level, but this year I saw the drivers system substantially re-worked and 
I was able to successfully port a Linux driver.

> What directions are you most excited about?

Although many others are excited about Sculpt on phones and SOC/SBC scenarios, 
I remain excited about the prospect of improving Sculpt on “conventional” 
machines like laptops and (mini)towers. My thoughts on where things could be:

1) The default Sculpt image can probably be made to boot already on almost any 
x86 system. A few tweaks could help such as allowing command-line arguments 
from the boot loader to boot in “safe” mode, forcing fallback to the boot 
loader’s frame buffer.

2) The default Sculpt configuration is great and provides a low barrier to new 
users to at least try Sculpt. But to work seriously in Sculpt one wants to 
install a VM, which is many steps, and to virtualize and already-installed OS 
is even more steps. It would be fantastic if one could, out-of-the box, 
virtualize an installed OS. If that’s too much, it might be worth curating USB 
stick images with pre-installed VM partitions.

> 
> Which topics do you deem as interesting to explore yourself?

I might poke around with (2) above, at least trying to follow the existing 
instructions.

I may also try to port some more Linux drivers. I’m curious where Sculpt will 
go with that - will it be towards live selection of drivers at boot time, like 
in most Linux distros, or is the idea for lean purpose-built images that 
contain only the drivers necessarily for a given system?

Happy new year to all!
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