Locals in methods will just show up.  Unfortunately everything else is still 
rough :(.  Module globals won't be easy to get to - if it's possible at all, 
they're static fields off in a weirdly named type.  Inspecting classes requires 
drilling into their dictionary objects.  For IronPython 2.0 Haibo had a blog 
entry which improves this for old-style classes - 
http://blogs.msdn.com/haibo_luo/archive/2007/08/03/4210344.aspx and that can 
probably be adapted for 1.x if someone was so inclined.  For new-style classes 
you'll see the bases members as normal .NET members.  One way to improve the 
experience is through __slots__ - in 1.x you should see them show up directly 
as fields/properties on the object.  And again for all other attributes you'll 
have to look in the dictionary.  So lots of the info you want is there it just 
takes some digging.

I guess the good news is that we've recently been hiring partially to fill this 
void.  The plan is to look at VS integration for both IronPython and IronRuby 
and make sure it's a good end-to-end experience.

From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Stephens
Sent: Thursday, June 05, 2008 9:51 AM
To: Discussion of IronPython
Subject: Re: [IronPython] Iron Python debuggin using PythonEngine

That is great.. Now how do I get locals and a watch window running.  I 
installed PythonStudio hoping that would do the trick.  But alas I only get the 
ability to F10 through code which isnt that useful unless you can see what its 
doing.
On Thu, Jun 5, 2008 at 9:59 AM, Dino Viehland <[EMAIL PROTECTED]<mailto:[EMAIL 
PROTECTED]>> wrote:

Debugging needs to be globally enabled - but once it is ExecuteFile will 
produce debuggable code.  To globally enable debugging in 1.x you do:



            EngineOptions eo = new EngineOptions();

            eo.ClrDebuggingEnabled = true;

            PythonEngine eng = new PythonEngine(eo);



To create the PythonEngine.



From: [EMAIL PROTECTED]<mailto:[EMAIL PROTECTED]> [mailto:[EMAIL 
PROTECTED]<mailto:[EMAIL PROTECTED]>] On Behalf Of Michael Stephens
Sent: Monday, June 02, 2008 10:01 PM
To: [email protected]<mailto:[email protected]>
Subject: [IronPython] Iron Python debuggin using PythonEngine



Hello all, This is my first post so bear with me!

My company is using iron python as an embedded scripting engine and we are 
loving every piece of it.  I just downloaded IronPython Studio and am working 
on making our scripts available to the studio for editing so we can get 
intellisense.  As a side project I wanted to see if I could get Iron Python to 
work with break points. In python studio I "ran without debugging" this piece 
of code.  It forced me to connect to vs2008 and allowed me to find my 
program.py file and debug it.

hello = "Hello VSX!!!"
import System
import System.Diagnostics
print hello
System.Diagnostics.Debugger.Launch()
System.Diagnostics.Debugger.Break()
print hello

The problem lies when i execute this file from the PythonEngine.  The code 
below is in c# and when executed prompts me to attach to C# program.cs not 
program.py .
            PythonEngine eng = new PythonEngine();
            eng.CreateModule();
            eng.Import("System");
            eng.Import("System.Diagnostics");
            eng.ExecuteFile(@"IronPython 
Studio\ConsoleApplication3\ConsoleApplication3\Program.py");

Does anyone have any ideas on how to get this to work.  I really love the idea 
of hosting ironpython in our application but we could definitely use the 
ability to get breakpoints.



--
Michael Stephens

Electrical Engineering Graduate Student
University of Wyoming
[EMAIL PROTECTED]<mailto:[EMAIL PROTECTED]> or [EMAIL PROTECTED]<mailto:[EMAIL 
PROTECTED]>

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--
Michael Stephens

Electrical Engineering Graduate Student
University of Wyoming
[EMAIL PROTECTED]<mailto:[EMAIL PROTECTED]> or [EMAIL PROTECTED]<mailto:[EMAIL 
PROTECTED]>
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