Dino Viehland wrote:
Ok, I looked into a bunch of these and here's what I've discovered so far and 
other random comments...

Exceptions (100000): 40% slower
    IP1: 4703
    IP2: 6125
    Py:   266

I haven't looked at this one yet.  I do know that we have a number of bug fixes 
for our exception handling which will slow it down though.  I don't consider 
this to be a high priority though.  If we wanted to focus on exception perf I 
think we'd want to do something radical rather than small tweaks to the 
existing code.  If there's certain scenarios where exception perf is critical 
though it'd be interesting to hear about those and if we can do anything to 
improve them.

I can look at this.

Engine execution: 8000% slower!!
    IP1: 1600
    IP2: 115002

This is just a silly bug.  We're doing a tree re-write of the AST and we do 
that every time through.  Caching that re-write gets us back to 1.x 
performance.  I have a fix for this.

Great! (1.x performance was very impressive.)

Create function: 25% slower
    IP1: 2828
    IP2: 3640
    Py:  2766

Part of this is from a bug fix but the fix could be more efficient.  In 1.x we 
don't look up __module__ from the global scope.  In 2.x we do this lookup but 
it searches all scopes - which isn't even correct.  But we can do a direct 
lookup which is a little faster - so I have a partial fix for this.  This will 
still be a little slower than 1.x though.

Ok.

Define oldstyle (1 000 000): 33% slower
    IP1: 1781
    IP2: 2671
    Py:  2108

Is this critical?  I'd rather just live w/ the slowness rather than fixing 
something that will be gone in 3.x :)


Not a problem for us - I merely noted it. In 1.x we needed to switch a few classes to old style for performance reasons (but we don't repeatedly redefine them - it was instantiation time). In 2.x we will need to switch back (which is great).

Lists (10 000): 50% slower
    IP1: 10422
    IP2: 16109
    Py:   6094

The primary issue here is that adding 2 lists ends up creating a new list whose 
storage is the exact size needed for storing the two lists.  When you append to 
it after adding it we need to allocate a brand new array - and you're not 
dealing with small arrays here.  We can add a little extra space depending on 
the size of the array to minimize the chance of needing a re-size.  That gets 
us to about 10% slower than CPython.  I'm also going to add a strongly typed 
extend overload which should make those calls a little faster.


Python lists will typically grow to always have a lot of space. Creating a list with no extra space seems like a problem. My benchmark for this was unrealistic though (we add lists and extend them a lot - but typically they're nothing like that size).


Sets2 (100 000): 500% slower
    IP1:  4984
    IP2: 30547
    Py:   1203

This one I actually cannot repro yet (I've tried it on 3 machines but they've 
all been Vista).  I'm going to try next on a Srv 2k3 machine and see if I can 
track it down.  But more information would be useful.

Hmmm... I wonder if it is an oddity with my machine. Unfortunately I am not at work today and can't repeat it. I've just run it on Vista (.NET 2.0.50727.3053) running under VMWare Fusion (but on a kick-arse machine).

IP1.1.2:  3515
IP2.0B4: 2516

I need to rerun the whole Resolver port on someone else's machine.

Comparing (== and !=):
    IP1: 278597
    IP2: 117662

This one is actually pretty interesting (even though we're faster in 2.x) - there's an issue with the test here. You've defined "__neq__" instead of "__ne__".

Ha! Oops. :-)
That causes the != comparison to ultimately compare based upon object identity - which is extremely slow. There might be some things we can do to make the object identity comparison faster (For example recognizing that we're doing equality and just need a eq or ne answer rather than a 1, -1, 0 comparison value). But I'm going to assume comparing on object identity isn't very important right now - let me know if I'm wrong.
We do use identity comparison a lot - but I'm not sure if it is in performance critical parts of our code. I can review this.

But switching this to __ne__ causes us to be a little faster than CPython.  
They have a great advantage on object identity comparisons - they can just use 
the objects address.

Sure.

I was also curious what happens to this case if we use __slots__.  That 
identified yet another massive performance regression which I have a fix for - 
creating instances that have __slots__ defined is horribly slow.  With that bug 
fixed and using slots and __ne__ instead of __neq__ we can actually run this 
over 2x faster than CPython (on Vista x86 .NET 3.5SP1  on a 2.4ghz Core 2 w/ 
4gb of RAM).

Cool.

Michael

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Foord
Sent: Thursday, August 14, 2008 9:42 AM
To: Discussion of IronPython
Subject: Re: [IronPython] Performance of IronPython 2 Beta 4 and IronPython 1

Just for fun I also compared with CPython. The results are interesting, I'll 
turn it into a blog post of course...

Results in milliseconds with a granularity of about 15ms and so an accuracy of 
+/- ~60ms.
All testing with 10 000 000 operations unless otherwise stated.

The version of Python I compared against was Python 2.4.

Empty loop (overhead):
    IP1: 422
    IP2: 438
    Py: 3578

Create instance newstyle:
    IP1: 20360
    IP2:  1109
    Py:   4063

Create instance oldstyle:
    IP1: 3766
    IP2: 3359
    Py:  4797

Function call:
    IP1: 937
    IP2: 906
    Py: 3313

Create function: 25% slower
    IP1: 2828
    IP2: 3640
    Py:  2766

Define newstyle (1 000 000):
    IP1: 42047
    IP2: 20484
    Py:  23921

Define oldstyle (1 000 000): 33% slower
    IP1: 1781
    IP2: 2671
    Py:  2108

Comparing (== and !=):
    IP1: 278597
    IP2: 117662
    Py:   62423

Sets:
    IP1: 37095
    IP2: 30860
    Py:   8047

Lists (10 000): 50% slower
    IP1: 10422
    IP2: 16109
    Py:   6094

Recursion (10 000):
    IP1: 1125
    IP2: 1000
    Py:  3609

Sets2 (100 000): 500% slower
    IP1:  4984
    IP2: 30547
    Py:   1203

func_with_args:
    IP1: 6312
    IP2: 5906
    Py: 11250

method_with_args:
    IP1: 20594
    IP2: 11813
    Py:  14875

method_with_kwargs:
    IP1: 27953
    IP2: 11187
    Py:  20032

import: 15% slower
    IP1: 28469
    IP2: 32000
    Py:  25782

global: 20% slower
    IP1: 1047
    IP2: 1203
    Py:  4141

Exceptions (100000): 40% slower
    IP1: 4703
    IP2: 6125
    Py:   266

Engine execution: 8000% slower!!
    IP1: 1600
    IP2: 115002


Michael Foord wrote:
Hello all,

I've ported Resolver One to run on IronPython 2 Beta 4 to check for
any potential problems (we will only do a *proper* port once IP 2 is
out of beta).

The basic porting was straightforward and several bugs have been fixed
since IP 2 B3 - many thanks to the IronPython team.

The good news is that Resolver One is only 30-50% slower than Resolver
One on IronPython 1! (It was 300 - 400% slower on top of IP 2 B3.)
Resolver One is fairly heavily optimised around the performance
hotspots of IronPython 1, so we expect to have to do a fair bit of
profiling and refactoring to readjust to the performance profile of IP 2.

Having said that, there are a few oddities (and the areas that slow
down vary tremendously depending on which spreadsheet we use to
benchmark it - making it fairly difficult to track down the hotspots).

We have one particular phase of spreadsheet calculation that takes
0.4seconds on IP1 and around 6 seconds on IP2, so I have been doing
some micro-benchmarking to try and identify the hotspot. I've
certainly found part of the problem.

For those that are interested I've attached the very basic
microbenchmarks I've been using. The nice thing is that in *general*
IP2 does outperform IP1.

The results that stand out in the other direction are:

Using sets with custom classes (that define '__eq__', '__ne__' and
'__hash__') seems to be 6 times slower in IronPython 2.

Adding lists together is about 50% slower.

Defining functions seems to be 25% slower and defining old style
classes about 33% slower. (Creating instances of new style classes is
massively faster though - thanks!)

The code I used to test sets (sets2.py) is as follows:

from System import DateTime

class Thing(object):
   def __init__(self, val):
       self.val = val
     def __eq__(self, other):
       return self.val == other.val

   def __neq__(self):
       return not self.__eq__(other)
         def __hash__(self):
       return hash(self.val)
            def test(s):
   a = set()
   for i in xrange(100000):
       a.add(Thing(i))
       a.add(Thing(i+1))
       Thing(i) in a
       Thing(i+2) in a
   return (DateTime.Now -s).TotalMilliseconds
  s = DateTime.Now
print test(s)


Interestingly the time taken is exactly the same if I remove the
definition of '__hash__'.

The full set of results below:

Results in milliseconds with a granularity of about 15ms and so an
accuracy of +/- ~60ms.
All testing with 10 000 000 operations unless otherwise stated.

Empty loop (overhead):
   IP1: 421.9
   IP2: 438
  Create instance newstyle:
   IP1: 20360
   IP2: 1109
  Create instance oldstyle:
   IP1: 3766
   IP2: 3359
  Function call:
   IP1: 937
   IP2: 906
  Create function: 25% slower
   IP1: 2828
   IP2: 3640
  Define newstyle (1 000 000):
   IP1: 42047
   IP2: 20484
  Define oldstyle (1 000 000): 33% slower
   IP1: 1781
   IP2: 2671

Comparing (== and !=):
   IP1: 278597
   IP2: 117662
  Sets (with numbers):
   IP1: 37095
   IP2: 30860

Lists (10 000): 50% slower
   IP1: 10422
   IP2: 16109

Recursion (10 000):
   IP1: 1125
   IP2: 1000

Sets2 (100 000): 600% slower
   IP1: 4984
   IP2: 30547


I'll be doing more as the 600% slow down for sets and the 50% slow
down for lists accounts for some of the dependency analysis problem
but not all of it.

Many Thanks

Michael Foord
--
http://www.resolversystems.com
http://www.ironpythoninaction.com



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