Now is't working partly - i used a app.config <microsoft.scripting debugMode="true"> which apearently does not setup debugging right.
What is not working is that I get only a disassembly - no source code attached. Is there something to setup before? Rainer Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Dino Viehland Gesendet: Montag, 13. Oktober 2008 07:15 An: Discussion of IronPython Betreff: Re: [IronPython] Debugging IronPython script code Oh, sorry, it looks like it needs to be a bool, not "true" in quotes... With that in mind this works for me: Dictionary<String, object> options = new Dictionary<string,object>(); options["Debug"] = true; ScriptEngine engine = Python.CreateEngine(options); ScriptSource source = engine.CreateScriptSourceFromFile("C:\\Users\\Dino\\test.py"); source.Execute(); I can put breakpoints in test.py and hit them. From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Rainer Worbis Sent: Sunday, October 12, 2008 10:02 PM To: Discussion of IronPython Subject: Re: [IronPython] Debugging IronPython script code No - i get the Call Stack showed below [Lightweight Function] > Microsoft.Scripting.dll!Microsoft.Scripting.Runtime.OptimizedScriptCode. InvokeTarget(Microsoft.Linq.Expressions.LambdaExpression code = {Microsoft.Linq.Expressions.Expression<Microsoft.Scripting.Runtime.DlrMa inCallTarget>}, Microsoft.Scripting.Runtime.Scope scope = {Microsoft.Scripting.Runtime.Scope}) + 0x1c6 bytes Microsoft.Scripting.dll!Microsoft.Scripting.ScriptCode.Run(Microsoft.Scr ipting.Runtime.Scope scope = {Microsoft.Scripting.Runtime.Scope}) + 0x42 bytes Microsoft.Scripting.dll!Microsoft.Scripting.Hosting.CompiledCode.Execute (Microsoft.Scripting.Hosting.ScriptScope scope = {Microsoft.Scripting.Hosting.ScriptScope}) + 0x77 bytes ... Rainer Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Dino Viehland Gesendet: Montag, 13. Oktober 2008 06:55 An: Discussion of IronPython Betreff: Re: [IronPython] Debugging IronPython script code If you right click in the call stack window and check Show External Code do you see the code then? From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Rainer Worbis Sent: Sunday, October 12, 2008 9:53 PM To: Discussion of IronPython Subject: Re: [IronPython] Debugging IronPython script code I got as far as that - when the breakpoint is hit - VS pops up but not in some python code but in the call to Execute - the python code is marked as external code. So is there a possibility to have VS show the script code? Rainer Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Dino Viehland Gesendet: Sonntag, 12. Oktober 2008 21:21 An: Discussion of IronPython Betreff: Re: [IronPython] Debugging IronPython script code You can set DebugMode = true on a ScriptRuntimeSetup object. If you're using the Python class you can pass a Dictionary object to CreateRuntime with "Debug" = "true" and we'll set it for you. From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Rainer Worbis Sent: Sunday, October 12, 2008 12:10 PM To: [email protected] Subject: [IronPython] Debugging IronPython script code Hallo all, is there a possibility to debug IronPython code that is executed with ScriptSource.Execute or CompiledCode.Execute within VisualStudio? Setting breakpoints in the python code will can be done by System.Diagnostics.Debugger.Break() - the code breaks but I don't know how to tell VS to get into my code. Rainer
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