Hi, I'm wondering what it would take in theory to get IronPython working on MonoTouch (http://monotouch.net/) - the framework for writing iPhone apps in C#.

By that I mean that I'm trying to understand the technical obstacles that would need to be overcome and possible ways to overcome them (even if it means that e.g. you'd have to introduce abnormal restrictions or limitations on IronPython).

One obvious one seems to be that the iPhone doesn't allow you to mark a chunk of data memory as executable, so it prevents any sort of runtime code generation (JIT). So maybe another way to look at the question is this: what would it take to make it possible to have IronPython support 100% AOT compilation?

I'm looking at alternatives like Boo, which does work for iPhone development (via MonoTouch), but IronPython would be my first choice, even if there were some extra constraints.

Thanks!
-Dave
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