Ok - so that makes sense. So to use some C# 4 features with Silverlight and 
IronPython you *will* need a version of IronPython for Silverlight built 
specifically against Silverlight 4. I guess that means that apps using that 
version of IronPython *won't* work in earlier versions of Silverlight.


Yes, which is true for any app using C# dynamic as well, or apps that depend on 
SL4 specific features.

In general versions of IronPython built against (for example) Silverlight 2 
*can* use features from Silverlight 3. (Try Python uses IronPython that was 
built against Silverlight 2 - but dynamically uses some Silverlight 3 APIs if 
they are available.) As Silverlight 4 includes a different version of the CLR - 
and not just different API sets - I guess it particularly makes a difference if 
you are compiling C# code that works with IronPython. Odd and annoying that it 
won't even add references to earlier versions though. Does *everything* need to 
be specially compiled to be used with .NET 4?


The *current* Silverlight builds can use SL4 features; like webcam, etc. This 
is because IronPython calls .NET APIs dynamically. However, since the 
Silverlight 2 builds don't statically depend on any of the new APIs in the 
Silverlight 4, any CLR4 features that the compilers/libraries usually depend on 
in .NET 4 aren't available in Silverlight 4; that's what the Silverlight 4 
build will do for you.

With regard to adding references to assemblies; as long as the same APIs exist 
in both versions of Silverlight, it will work in both, regardless of which 
compiler you use. It's the same situation with different .NET versions. Did I 
miss something where someone reported not being able to do this?
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