Hi Laurent thanks for your reply. I’ve looked at the 2nd option using NAnt script and I got so far but I’m afraid there are too many holes in my knowledge in this area. I’m amazed that no one else wants to do this which suggests to me that it is not a sensible route. Would you agree?
>>Note: I am currently working on a set of MSBuild tasks to offer the native >>packaging to any MSBuild based project. Any idea when this might be available? thanks again Alan From: Laurent Etiemble Sent: Friday, September 23, 2011 8:20 AM To: email@example.com Subject: Re: [firstname.lastname@example.org] visual studio native mac app Hello, For the moment, there are two options to package an application into a native Mac application: 1) by using MonoDevelop addins: under MonoDevelop, Monobjc project can be exported as native application from the GUI. See http://www.monobjc.net/index.php?page=monodevelop-addins. 2) by using the Monobjc NAnt tasks. NAnt is an XML based scripting system, which is very flexible. See http://www.monobjc.net/index.php?page=nant-tasks. Obviously, as you already have a working development environment, I suggest you to use the second option. The Monobjc NAnt tasks documentation contains an example of NAnt script for the native packaging. Feel free to experiment and ask questions. Regards, Laurent Etiemble. Note: I am currently working on a set of MSBuild tasks to offer the native packaging to any MSBuild based project. 2011/9/22 Alan Grace <a...@sybermedica.com> I’ve written an application for Mac using visual studio and Embacadero’s prism. This allows me to use .net code and Objective Pascal. The app works but our users will have to install mono. Does anyone know how I can repackage the app into a native mac app? Thanks Alan Grace