Hi Laurent
thanks for your reply.

I’ve looked at the 2nd option using NAnt script and I got so far but I’m afraid 
there are too many holes in my knowledge in this 
area.  I’m amazed that no one else wants to do this which suggests to me that 
it is not a sensible route.  Would you agree?

>>Note: I am currently working on a set of MSBuild tasks to offer the native 
>>packaging to any MSBuild based project.

Any idea when this might be available?

thanks again


From: Laurent Etiemble 
Sent: Friday, September 23, 2011 8:20 AM
To: users@lists.monobjc.net 
Subject: Re: [users@lists.monobjc.net] visual studio native mac app


For the moment, there are two options to package an application into a native 
Mac application:

1) by using MonoDevelop addins: under MonoDevelop, Monobjc project can be 
exported as native application from the GUI. See 
2) by using the Monobjc NAnt tasks. NAnt is an XML based scripting system, 
which is very flexible. See http://www.monobjc.net/index.php?page=nant-tasks.

Obviously, as you already have a working development environment, I suggest you 
to use the second option. The Monobjc NAnt tasks documentation contains an 
example of NAnt script for the native packaging.

Feel free to experiment and ask questions.

Regards, Laurent Etiemble.

Note: I am currently working on a set of MSBuild tasks to offer the native 
packaging to any MSBuild based project.

2011/9/22 Alan Grace <a...@sybermedica.com>

  I’ve written an application for Mac using visual studio and Embacadero’s 
prism.  This allows
  me to use .net code and Objective Pascal.  The app works but 
  our users will have to install mono.  Does anyone know how I can repackage 
  app into a native mac app? 


  Alan Grace 

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