Yes, it's a plugin issue. I got it after googling around for a while, it seems a well known issue together with many other side-effects I didn't see (yet).
All of this already reported to them, see

http://real.lithium.com/real/board/message?board.id=realplayer&message.id=18560

-- Renzo

Matthias Wessendorf wrote:
Hi,

On Thu, Feb 14, 2008 at 10:47 AM, Renzo Tomaselli
<[EMAIL PROTECTED]> wrote:
  
Well - according to some net browsing - the responsability for this odd
 behavior is of the RealPlayer Browser Record plugin.
 After disabling it - everythings runs as expected.
 Btw, there was nothing apparently wrong with submitForm. Calling
 form.submit() had simply no followup, while PPR still worked.
    

so, that is a bug in the plugin, isn't it?
Perhaps you can report that to them ?

-M

  
 -- Renzo



 Renzo Tomaselli wrote:
 > Hi, for the purpose of saving a document on a page, I used
 > tr:fileDownloadActionListener such as in:
 >
 >        <tr:commandLink id="blobSave">
 >            <tr:icon name="bitconsSave"/>
 >            <tr:fileDownloadActionListener filename="#{prop.blobName}"
 >                 contentType="application/octet-stream"
 > method="#{prop.blobSave}"/>
 >         </tr:commandLink>
 >
 > where contents are achieved from the bean:
 >
 >        public void blobSave(FacesContext context, OutputStream out)
 > throws IOException {
 >                 byte[] v = ((BlobRow)value).getValue();
 >                out.write(v);
 >        }
 >
 > everything works fine on IE, while on FF it runs just once: after
 > saving (or cancelling), all buttons featuring 
 > are blocked forever, while buttons marked for partialSubmit
 > () work properly. Then other buttons
 > are enabled again, but using the above link once the game restarts.
 > No errors. I'm using Trinidad 1.05. I'm about to debug the js
 > machinery after submitform.
 >
 > -- Renzo
 >
 >

    



  

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