I think I am losing it -- I select a hexagon from the basic shapes
palette, hold my finger on the shift key draw a hexagon x=1.68
y=1.68, copy it, paste it 6 times -- build myself a nice little
honeycomb looking thing, all the sides line up, all the angles are
right -- what am I missing here -- it sure looks like it works as
expected on a mac using OO.0 version 2.0.
Any not sure how other versions (particularly Windows) would handle
the screen display that X11 is displaying on a Mac and I assume
linux boxes -- but if the program is doing the math correctly, it
would seem to be a display issue -- for those of us with long
memories -- kind of like the Apple Lisa with the weird rectangular
pixels.
Thanks
Andy
Spitfire Computer Services
441 Beaver Street
Suite 202
Sewickley, PA 15143
Phone (412) 749-0162
Fax: (412) 749-0203
[EMAIL PROTECTED]
www.spitcomp.com
On Dec 5, 2005, at 3:10 PM, Randomthots wrote:
Andrew Douglas Pitonyak wrote:
If this is a feature that you desire, consider filing an RFE
(Request For Enhancement).
I think I would call it a bug report. What's the point of making it
anything other than a regular polygon by default? At the very
least, if you right click and go into Size and Position, making the
X and Y axes the same length should give you a regular hexagon.
It's very counter-intuitive.
--
Rod
---------------------------------------------------------------------
To unsubscribe, e-mail: [EMAIL PROTECTED]
For additional commands, e-mail: [EMAIL PROTECTED]