Sorry about the last message something weird happened with my mouse and keyboard got some things deleted and my keyboard send the message. What I meant is that I did meticulous check before I wrote my first message so to answer your question "yes". You can try from your side if you come up to the same result.
25.07.2019, 12:28, "Ramazan Ergüder Bekrek" <[email protected]>: > Well my last post was a confirmation that I checked the urls so the > installation and see for yourself. > > 25.07.2019, 09:19, "Alex Harui" <[email protected]>: >> Adobe typically publishes two packages, one with a compiler and one for >> Flex without a compiler (because Flex has its own compiler). Are you sure >> you checked the right urls? >> >> -Alex >> >> On 7/24/19, 7:22 AM, "Ramazan Ergüder Bekrek" <[email protected]> wrote: >> >> I tried to reinstall the Apache Flex SDK 4.16.1 with AIR SDK 32 and >> noticed that the AIRSDK_Compiler.zip file which is downloaded by the Apache >> Flex installer is different in size compared to what is available on adobe >> latest release web site. >> >> Flex installer file size : 418 MB >> Adobe latest release file size : 454 MB >> >> My question is did adobe update the file at Flex's installer URL? >> >> Flex installer URL: Downloading Adobe AIR Runtime Kit for Windows from: >> https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fairdownload.adobe.com%2Fair%2Fwin%2Fdownload%2F32.0%2F%2FAdobeAIRSDK.zip&data=02%7C01%7Caharui%40adobe.com%7C6677a8fcbb8f4e40a8c308d710426420%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C1%7C636995749654704174&sdata=ay1i8FuzYQoHUWVeYdNtRxbTMITqjuJifXzIUEni8hQ%3D&reserved=0 >> >> Adobe latest URL: >> https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Fairdownload.adobe.com%2Fair%2Fwin%2Fdownload%2Flatest%2FAIRSDK_Compiler.zip&data=02%7C01%7Caharui%40adobe.com%7C6677a8fcbb8f4e40a8c308d710426420%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C1%7C636995749654704174&sdata=TbW1gs0DWOzQvbICRl3TFpuldVfI34R1rEZ6XCROG4c%3D&reserved=0 >> >> 17.07.2019, 16:12, "Frost, Andrew" <[email protected]>: >> > Hi >> > >> > It might be worth trying again with the very latest AIR SDK 32 >> version, there had been some beta releases from Adobe that caused issues >> with multimedia playback on some platforms but I believe they are resolved >> now.. >> > >> > thanks >> > >> > Andrew >> > >> > -----Original Message----- >> > From: Ramazan Ergüder Bekrek <[email protected]> >> > Sent: 17 July 2019 11:39 >> > To: [email protected] >> > Subject: [EXTERNAL] Re: OSMF having playing problems when used in >> OSGi context >> > >> > Hi Alex, >> > >> > I found out what was the problem and to my astonishment the problem >> is coming from the Adobe AIR 32+ version. >> > Let me explain ... My software is working perfectly up until AIR SDK >> 31 and below. I was doing test with previous version from 31 and it works >> well. It seems that Adobe did a change and it broke OSMF working on AIR SDK >> 32. >> > >> > What happened exactly? What change did they integrate in the flash >> player so that OSMF doesn't work at all anymore. >> > >> > Best Regards >> > >> > 14.06.2019, 18:50, "Alex Harui" <[email protected]>: >> >> Hi Ramazan, >> >> >> >> This project does not officially support OSMF. The Flex project uses >> OSMF as a dependency, and Royale may as well someday, but there aren't any >> members of the Flex or Royale project who know the code and Flex and Royale >> are not the home for the OSMF source code. >> >> >> >> Some folks on the Flex and Royale mailing lists may have experience >> using OSMF, but I'm not one of them. Your email was hard to read, can you >> make it easier to see the difference in the logs? It isn't clear to me if >> you are somehow using AIR as the runtime in an OSGI bundle that is part of >> some other large application or what. Anytime you wrap a runtime in a bundle >> there may be restrictions on what that bundle can access. >> >> >> >> HTH, >> >> -Alex >> >> >> >> On 6/14/19, 4:28 AM, "Ramazan Ergüder Bekrek" <[email protected]> >> wrote: >> >> >> >> I've created an OSMF plugin which fetch videos from youtube and then >> play them when the url is received. >> >> When I test my plugin in an Adobe AIR Desktop project the video >> plays without a problem. >> >> The code for the test app is the folowing: >> >> >> >> >> https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fpastebin.com%2Fbn9kBrK0&data=02%7C01%7Caharui%40adobe.com%7C6677a8fcbb8f4e40a8c308d710426420%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C1%7C636995749654704174&sdata=udYj5NDEsKZ7aOiCIHEz0OPeVY7JDbPsbOlqQvnj8eM%3D&reserved=0 >> >> >> >> the log trace is the following: >> >> >> >> Success >> >> Fri Jun 14 2019 01:10:49 PM.379 [DEBUG] >> [org.osmf.elements.LightweightVideoElement] No DRM Content data available >> upfront. Play the content and listen for any DRM-related events. >> >> Fri Jun 14 2019 01:10:49 PM.397 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] ON EXIT FRAME: BEGIN >> >> Fri Jun 14 2019 01:10:49 PM.397 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] VALIDATING LAYOUT >> >> Fri Jun 14 2019 01:10:49 PM.400 [INFO] >> [org.osmf.media.videoClasses.VideoSurface] switchRenderer. >> currentVideoRenderer = null; the new renderer = [object StageVideo] >> >> Fri Jun 14 2019 01:10:49 PM.408 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] LAYOUT VALIDATED >> >> Fri Jun 14 2019 01:10:49 PM.408 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] ON EXIT FRAME: END >> >> Fri Jun 14 2019 01:10:49 PM.590 [INFO] >> [org.osmf.net.NetStreamLoadTrait] NetStream.Play.Start >> >> Fri Jun 14 2019 01:10:49 PM.605 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] ON EXIT FRAME: BEGIN >> >> Fri Jun 14 2019 01:10:49 PM.605 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] VALIDATING LAYOUT >> >> Fri Jun 14 2019 01:10:49 PM.606 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] LAYOUT VALIDATED >> >> Fri Jun 14 2019 01:10:49 PM.606 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] ON EXIT FRAME: END >> >> Fri Jun 14 2019 01:10:49 PM.694 [INFO] >> [org.osmf.net.NetStreamLoadTrait] NetStream.Buffer.Full >> >> >> >> and the video appears well : >> https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fpasteboard.co%2FIjmMyE3.png&data=02%7C01%7Caharui%40adobe.com%7C6677a8fcbb8f4e40a8c308d710426420%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C1%7C636995749654704174&sdata=PrW2csmxkwfcTJI8v%2F%2FyljuJCWfd8YL0MLPcVbeaBJg%3D&reserved=0 >> >> >> >> here is my problem, when I'm trying to use my OSMF plugin run the >> plugin in a dynamic app packaged as an OSGi bundle with an activator my >> plugin fails to play the video. >> >> >> >> the log output is this: >> >> >> >> New Trait removed : load >> >> New Trait added : load >> >> Fri Jun 14 2019 01:14:42 PM.541 [DEBUG] >> [org.osmf.elements.LightweightVideoElement] No DRM Content data available >> upfront. Play the content and listen for any DRM-related events. >> >> New Trait added : audio >> >> New Trait added : buffer >> >> New Trait added : time >> >> onStateChange : {0} durationChange >> >> New Trait added : displayObject >> >> New Trait added : play >> >> onStateChange : {0} playing >> >> Fri Jun 14 2019 01:14:42 PM.564 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] ON EXIT FRAME: BEGIN >> >> Fri Jun 14 2019 01:14:42 PM.564 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] VALIDATING LAYOUT >> >> Fri Jun 14 2019 01:14:42 PM.564 [INFO] >> [org.osmf.media.videoClasses.VideoSurface] switchRenderer. >> currentVideoRenderer = null; the new renderer = [object StageVideo] >> >> Fri Jun 14 2019 01:14:42 PM.565 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] LAYOUT VALIDATED >> >> Fri Jun 14 2019 01:14:42 PM.565 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] ON EXIT FRAME: END >> >> Fri Jun 14 2019 01:14:42 PM.709 [INFO] >> [org.osmf.net.NetStreamLoadTrait] NetStream.Play.Start >> >> onStateChange : {0} buffering >> >> onStateChange : {0} durationChange >> >> Number of blocks : 234 >> >> Segment length in seconds : 5 >> >> New Trait added : seek >> >> Fri Jun 14 2019 01:14:42 PM.737 [INFO] >> [org.osmf.net.NetStreamLoadTrait] NetStream.Play.Failed >> >> onStateChange : {0} playbackError >> >> Number of blocks : 0 >> >> Segment length in seconds : 5 >> >> onStateChange : {0} durationChange >> >> Number of blocks : 0 >> >> Segment length in seconds : 5 >> >> Fri Jun 14 2019 01:14:42 PM.738 [INFO] >> [org.osmf.net.NetStreamLoadTrait] NetStream.Play.Stop >> >> Fri Jun 14 2019 01:14:42 PM.744 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] ON EXIT FRAME: BEGIN >> >> Fri Jun 14 2019 01:14:42 PM.744 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] VALIDATING LAYOUT >> >> Fri Jun 14 2019 01:14:42 PM.744 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] LAYOUT VALIDATED >> >> Fri Jun 14 2019 01:14:42 PM.744 [DEBUG] >> [org.osmf.layout.LayoutRendererBase] ON EXIT FRAME: END >> >> >> >> can someone pin point what is the problem? >> >> >> >> Best regards
