It’s used internally by the crux framework. The bead is added once at the app
level but will affect any element added to dom.
I think this should work:
<Application>
<beads>JSStageEvents</beads>
<script>
el = new UIComponent;
el.addEverntListener(‘addedToStage’, myHandler);
addElement(el);
function myHandler(e:Event) {
// e.target is el
}
</script>
<Application>
From: Jim Page<mailto:[email protected]>
Sent: Tuesday, December 8, 2020 1:55 PM
To: [email protected]<mailto:[email protected]>
Subject: RE: Josh Tynjala's Flexwires ... is there a port to Royale?
Thank you!
AnimationUtil is a great fit.
JSStageEvents: I am not clear how to use this outside of a bead context,
about which I know nothing and is beyond the scope of my initial (emergency)
port of the app. I can't see how the google event code ties in with the
lifecycle of the (virtual) stage. I will shelve it for now and address it if
the rest of the port is looking good.
Unless I am missing the obvious? I couldn't see any code in the examples
which did the kind of thing I was after, but maybe I missed something? If
you think I have please point me in the right direction.
Thanks
Jim
--
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