I thought that might be the case which is why I ran the refresh - I expected
it to do a complete redraw same as the Sort bead is doing.

I just change the code to add in


DP_EA_Items.itemUpdatedAt(dg_EA_Items.selectedIndex);


That did nothing. So I got rid of the bracket notation, created new objects,
and used the collection methods.


var tempObject1:Object;
var tempObject2:Object;
var rtn:Boolean;

tempObject = DP_EA_Items.getItemAt(dg_EA_Items.selectedIndex);
tempObject.AUTHORITY_GROUP = "TheNewGroup";
tempObject2=DP_EA_Items.setItemAt(tempObject, dg_EA_Items.selectedIndex )
rtn=DP_EA_Items.itemUpdatedAt(dg_EA_Items.selectedIndex);


I got a *false* back from the itemUpdatedAt

I guess I'm still confused.  Do I need to add a listener on the item
renderer somehow?  or force a "dataChange" event to fire - i kind of tried
that before but maybe I didn't dispatch the right event?





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