I think you should listen for the "open" message on the client side and
once it comes then send a message to ask for the initial update.
Something like: Wicket.Event.subscribe(Wicket.Event.WebSocket.Opened,
function() { Wicket.WebSocket.send("initialRepaint") })

Martin Grigorov
Wicket Training and Consulting
https://twitter.com/mtgrigorov

On Thu, Sep 1, 2016 at 7:41 AM, Maxim Solodovnik <[email protected]>
wrote:

> It is technically possible ... but with no effect :((((
> What should be the steps to send component tree update on websocket client
> connect?
>
> On Thu, Sep 1, 2016 at 12:35 PM, Martin Grigorov <[email protected]>
> wrote:
>
> > Hi Maxim,
> >
> > If I remember correctly it is not yet possible to write to the client at
> > that point.
> > But I might be wrong.
> >
> > Martin Grigorov
> > Wicket Training and Consulting
> > https://twitter.com/mtgrigorov
> >
> > On Thu, Sep 1, 2016 at 7:11 AM, Maxim Solodovnik <[email protected]>
> > wrote:
> >
> > > Hello,
> > >
> > > I wonder why we don't have WebSocketRequestHandler in onConnect message
> > > handler.
> > > I would like to perform markup update on client connect, and it seems
> to
> > be
> > > impossible without copy/pasting onEvent method code
> > >
> > > --
> > > WBR
> > > Maxim aka solomax
> > >
> >
>
>
>
> --
> WBR
> Maxim aka solomax
>

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