Hi Chun, I've had a bit more time to look into this and I think I've got a better idea of what's going on.
Firstly, I had a really obvious typo above (doh!) which caused the error I saw in socket-send (2, above). Putting in the count parameter and the socket-send succeeds, as expected. Replacing the handler-case with handler-bind and dropping into the debugger, I identified where the strange error I was seeing with socket-receive comes from (4, above). It seems the recvfrom is returning an error code of 10035, (WSAEWOULDBLOCK), which you are signalling with a condition. But the ns-try-again-condition only has a :HOST-OR-IP initarg, not a :SOCKET initarg. So I commented out that bit of code and the condition is signalled ok (although I'm not handling it, but that's fine). So my test function is (defun usocket-test () (let ((s (usocket:socket-connect nil nil :protocol :datagram :element-type '(unsigned-byte 8) :local-port 8001))) (unwind-protect (do ((i 0 (1+ i)) (buffer (make-array 1024 :element-type '(unsigned-byte 8) :initial-element 0)) (now (get-universal-time)) (done nil)) ((or done (= i 4)) nil) (format t "~Ds ~D Waiting state ~S~%" (- (get-universal-time) now) i (usocket::state s)) (when (usocket:wait-for-input s :ready-only t :timeout 5) (format t "~D state ~S~%" i (usocket::state s)) (handler-bind ((error (lambda (c) (format t "socket-receive error: ~A~%" c) (break) nil))) (multiple-value-bind (buffer count remote-host remote-port) (usocket:socket-receive s buffer 1024) (handler-bind ((error (lambda (c) (format t "socket-send error: ~A~%" c) (break)))) (when buffer (usocket:socket-send s (subseq buffer 0 count) count :host remote-host :port remote-port))))))) (usocket:socket-close s)))) My output is now: 0s 0 Waiting state NIL 0 state :READ 2s 1 Waiting state :READ 1 state :READ 2s 2 Waiting state :READ 2 state :READ 2s 3 Waiting state :READ 3 state :READ NIL We are getting closer. The read state is still staying in :READ even after a successful socket-receive call, so the loop is still spinning. I can fix this easily by passing in the socket instance directly to the receive-message function and manually setting the %ready-p flag to nil. This gives me the correct behaviour: 0s 0 Waiting state NIL 0 state :READ 4s 1 Waiting state :READ 9s 2 Waiting state NIL 14s 3 Waiting state NIL NIL I've attached a diff of backend/lispworks.lisp showing what I describe above, feel free to use/ignore it. Frank. On 24 May 2015 at 20:57, Frank James <frank.a.ja...@gmail.com> wrote: > Hi Chun, > > Thanks for looking into this. I've just pulled the most recent codes from > github and have had a little play with them. I now get an error signalled > on the socket-receive when I expect an error (rather than a simple -1 count > as before). This is good. > > However, I am still seeing the socket-state behaviour I described before, > along with a new bug that has probably been introduced by the recent > changes. > > Consider the following simple function which listens for UDP port 8001 for > up to 4 iterations: > > (defun usocket-test () > (let ((s (usocket:socket-connect nil nil > :protocol :datagram > :element-type '(unsigned-byte 8) > :local-port 8001))) > (unwind-protect > (do ((i 0 (1+ i)) > (buffer (make-array 1024 :element-type '(unsigned-byte 8) > :initial-element 0)) > (done nil)) > ((or done (= i 4)) > nil) > (when (usocket:wait-for-input s :ready-only t :timeout 10) > (format t "~D state ~S~%" i (usocket::state s)) > (handler-case > (multiple-value-bind (buffer count remote-host remote-port) > > (usocket:socket-receive s buffer 1024) > (handler-case > (usocket:socket-send s (subseq buffer 0 count) > :host remote-host > :port remote-port) > (error (c) > (format t "socket-send error: ~A~%" c)))) > (error (c) > (format t "socket-receive error: ~A~%" c))))) > (usocket:socket-close s)))) > > > after calling this from your repl, from another process send a UDP packet > to port 8001 to get things going. I get the following output: > > 0 state :READ > socket-send error: #<STANDARD-GENERIC-FUNCTION USOCKET:SOCKET-SEND > 21CADCFA> is called with unpaired keyword in (2130706433 :PORT 58279). > 1 state :READ > socket-receive error: MAKE-INSTANCE is called with keyword :SOCKET among > the arguments (USOCKET:NS-TRY-AGAIN-CONDITION :SOCKET 2604) which is not > one of (:HOST-OR-IP). > 2 state :READ > socket-receive error: MAKE-INSTANCE is called with keyword :SOCKET among > the arguments (USOCKET:NS-TRY-AGAIN-CONDITION :SOCKET 2604) which is not > one of (:HOST-OR-IP). > 3 state :READ > socket-receive error: MAKE-INSTANCE is called with keyword :SOCKET among > the arguments (USOCKET:NS-TRY-AGAIN-CONDITION :SOCKET 2604) which is not > one of (:HOST-OR-IP). > NIL > > My observations: > 1. The initial socket-receive succeeds (as expected). > 2. The initial socket-send fails with an error I've not seen before and > can't diagnose... > 3. Subsequent calls to wait-for-input return immediately because the > socket is still in a :READ state, even though I already successfully called > socket-receive in the first iteration. > 4. Subsequent calls to socket-receive now fail with a different error I > can't diagnose. > > If I didn't have the max iteration cap, this would spin using 100% of a > CPU core and adding around 2MB to the heap per second (on my machine), > maxing out the 1GB personal edition heap limit in a short space of time. So > I think it's a pretty serious issue. I mainly use SBCL, I use LispWorks > occasionally to make sure my codes work on at least 1 other implementation, > so I'm not exactly a LispWorks expert. > > If you want any more explanations, clarifications or examples I'll be > happy to do my best to help. > > As before, I'm using LispWorks personal edition 6.1.1 on Windows 8.1. > > Frank. > > > > On 22 May 2015 at 09:24, Chun Tian (binghe) <binghe.l...@gmail.com> wrote: > >> Hi Frank, >> >> Today I have modified SOCKET-SEND and SOCKET-RECEIVE for LispWorks, to be >> able to detect and report socket errors. I think in this way, these APIs >> on LispWorks could behavior closer to other platforms. >> >> Now on Windows, your test code should return a >> USOCKET:CONNECTION-RESET-ERROR condition, which equals to WSA error >> ECONNRESET. However, when I test the same code on Mac OS X, it instead >> returns USOCKET:CONNECTION-REFUSED-ERROR, I think this is a behavior of BSD >> sockets. >> >> I hope you can try latest usocket code from Git [1], to see if it works >> better for your case now. My code changes commit can be seen here [2]. >> >> For wait-for-input, I can’t see what you see (the socket object remains >> in a :READ state), if you still think this is an issue, I hope you can >> create another test code to demonstrate this issue. >> >> Regards, >> >> Chun >> >> [1] https://github.com/usocket/usocket >> [2] >> https://github.com/usocket/usocket/commit/13386639889fa812540fc4f77824c47e7616db37 >> >> Il giorno 10/apr/2015, alle ore 23:00, Frank James < >> frank.a.ja...@gmail.com> ha scritto: >> >> > I've been testing some UDP codes on Lispworks (personal 32bit Windows >> version) and have encountered some undocumented behaviour, I think it's a >> matter of opinion whether it's a bug or not but it should probably have a >> sentence or two documenting it somewhere. >> > >> > Basically I'm sending a UDP packet to a host and listening for a reply, >> using socket-send and socket-receive. If the host in question is not >> listening for UDP traffic on that particular port, the Windows socket API >> says it should return an ECONNRESET error immediately on the socket-receive >> call, this is indicated by a -1 return value from the underlying recvfrom >> call. >> > >> > When this happens the Lispworks backend code returns a length of -1 >> (and buffer nil). This is perfectly acceptable behaviour I think (although >> it'd be somewhat nicer to signal an error, but that's a matter of taste). >> But it should be documented that checking the length here is the correct >> way to detect an error occurred. >> > >> > Example code would be something like: >> > >> > (let ((sock (usocket:socket-connect "localhost" 1234 :protocol >> :datagram :element-type '(unsigned-byte 8)))) >> > (unwind-protect >> > (progn >> > (usocket:socket-send sock (make-array 16 :element-type >> '(unsigned-byte 8) :initial-element 0) 16) >> > (let ((buffer (make-array 16 :element-type '(unsigned-byte 8) >> :initial-element 0))) >> > (usocket:socket-receive sock buffer 16))) >> > (usocket:socket-close sock))) >> > >> > >> > What is somewhat more annoying is that the socket object remains in a >> :READ state. This means that a polling loop using wait-for-input spins >> continuously, with each socket-receive returning -1 (as explained above). >> Probably the socket state should be cleared if a socket-receive fails. >> > >> > Apologies if this is all well-known to those reading this list, but it >> caused me 10 minutes of head scratching earlier today and thought it was >> worth mentioning. >> > >> > Frank. >> > >> >> >
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