OK, not much to say about all the other files.

http://codereview.chromium.org/13127/diff/209/17
File src/codegen-ia32.cc (right):

http://codereview.chromium.org/13127/diff/209/17#newcode250
Line 250: CheckStack();
Were the only changes necessary to make CheckStack work without a
SpillAll the implementation of real merge on the jump targets?  There
was already a SpillAll on the slow case of CheckStack?  And will a
return from the debugger put all the values that should be in registers,
in registers?  That is pretty amazing.

http://codereview.chromium.org/13127

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