If we determine that this code is a problem we can always set
-DNVALGRIND on our official builds. I am not sure if we got an OK on
the license yet.

-Ivan

On Thu, Mar 26, 2009 at 08:44,  <[email protected]> wrote:
>
> I think this code should be cheap enough to always have it run, even in
> release.  I will get back with some numbers on how much it speeds up
> valgrind, since we should now be able to safely run with
> --smc-check=none.  I will also have to update the build files, etc.
>
> On 2008/12/08 04:44:21, iposva wrote:
>> Dean,
>
>> In general I think the ability to use tools like valgrind is
> essential, but I
>> would strongly prefer a -DENABLE_VALGRIND flag to wrap the valgrind
> related
>> code. I do understand that it is hard to pass this down through the
> Chromium
>> build layers, but this is a feature that needs to be addressed at some
> time
>> anyway. In the meantime I would suggest you address this short-coming
> by setting
>> the macro in the scons file for the one platform where you care about
> valgrind
>> support, since currently two out of our three ia32-based platforms do
> not
>> support valgrind (Windows and Mac OS X).
>
>> Also you need to make sure that the license in the valgrind.h file is
> acceptable
>> for us to include it in src/third_party.
>
>> Cheers,
>> -Ivan
>
>
>
> http://codereview.chromium.org/13612
>
> >
>

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