Reviewers: Erik Corry,

Description:
Eliminate most of the jump target jumping, branching, and binding
overhead on the ARM platform.

Because virtual frames are always in memory, there is no work to be
done for control flow except in the case of breaking or continuing
when there is extra statement state on the stack.


Please review this at http://codereview.chromium.org/165230

SVN Base: http://v8.googlecode.com/svn/branches/bleeding_edge/

Affected files:
   M     src/arm/jump-target-arm.cc
   M     src/arm/virtual-frame-arm.h
   M     src/arm/virtual-frame-arm.cc
   M     src/ia32/jump-target-ia32.cc
   M     src/jump-target.cc
   M     src/x64/jump-target-x64.cc



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