Reviewers: Erik Corry, Description: Eliminate most of the jump target jumping, branching, and binding overhead on the ARM platform.
Because virtual frames are always in memory, there is no work to be done for control flow except in the case of breaking or continuing when there is extra statement state on the stack. Please review this at http://codereview.chromium.org/165230 SVN Base: http://v8.googlecode.com/svn/branches/bleeding_edge/ Affected files: M src/arm/jump-target-arm.cc M src/arm/virtual-frame-arm.h M src/arm/virtual-frame-arm.cc M src/ia32/jump-target-ia32.cc M src/jump-target.cc M src/x64/jump-target-x64.cc --~--~---------~--~----~------------~-------~--~----~ v8-dev mailing list [email protected] http://groups.google.com/group/v8-dev -~----------~----~----~----~------~----~------~--~---
