Moreover, note that I moved the calculation into
AdvanceIdleIncrementalMarking.
https://codereview.chromium.org/465473002/diff/1/src/heap/heap.cc
File src/heap/heap.cc (right):
https://codereview.chromium.org/465473002/diff/1/src/heap/heap.cc#newcode4295
src/heap/heap.cc:4295:
((tracer_.IncrementalMarkingSpeedInBytesPerMillisecond() / 100) *
On 2014/08/12 08:35:24, jochen (slow - soon OOO) wrote:
why not just * 0.9 - that might be safer wrt integer
I usually prefer integers, but I changed it to double. Done.
https://codereview.chromium.org/465473002/
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