https://codereview.chromium.org/1219063017/diff/140001/src/compiler/coalesced-live-ranges.h
File src/compiler/coalesced-live-ranges.h (right):
https://codereview.chromium.org/1219063017/diff/140001/src/compiler/coalesced-live-ranges.h#newcode38
src/compiler/coalesced-live-ranges.h:38: void VisitConflicts(const
LiveRange* range, ConstLiveRangePtrToBool visitor) {
Higher order functions which iterate over a data structure, and allow
callbacks to mutate the underlying data structure, are usually a bad
idea, esp. in C++ (with STL). IMHO this is worse compared to the
conflict_iterator.
What happened to the idea of simple loops? I thought we agreed on that
as a starting point.
https://codereview.chromium.org/1219063017/
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