Feedback addressed. I'll land this when all of the try bots are green.


https://codereview.chromium.org/1261923007/diff/290027/src/compiler/frame.h
File src/compiler/frame.h (right):

https://codereview.chromium.org/1261923007/diff/290027/src/compiler/frame.h#newcode44
src/compiler/frame.h:44: // allocator and gab resolver with a
SpillSlotOperand containing its
On 2015/08/16 at 07:04:35, Benedikt Meurer wrote:
Nit: gap resolver

Done

https://codereview.chromium.org/1261923007/diff/290027/src/compiler/frame.h#newcode63
src/compiler/frame.h:63: //   2   |   JSFunction    |   |
    |
On 2015/08/16 at 07:04:35, Benedikt Meurer wrote:
Nit: Context

Done

https://codereview.chromium.org/1261923007/diff/290027/src/compiler/frame.h#newcode65
src/compiler/frame.h:65: //   3   |     Marker      |   v
    |
On 2015/08/16 at 07:04:35, Benedikt Meurer wrote:
Nit: JSFunction/Marker

Done

https://codereview.chromium.org/1261923007/diff/290027/src/compiler/frame.h#newcode84
src/compiler/frame.h:84: static const int kFixedSlotCount =
On 2015/08/17 at 10:58:42, titzer wrote:
I think this is dead now?

No, it's not. It is used to initialize the Frame with the initial number
of slots.

https://codereview.chromium.org/1261923007/diff/290027/src/compiler/frame.h#newcode125
src/compiler/frame.h:125: ++spilled_callee_register_slot_count_ +=
count;
On 2015/08/16 at 09:31:34, Benedikt Meurer wrote:
Oh indeed. Missed this one. Should really be

frame_slot_count_ += count + 1;

Fixed.

https://codereview.chromium.org/1261923007/diff/290027/src/compiler/x64/code-generator-x64.cc
File src/compiler/x64/code-generator-x64.cc (right):

https://codereview.chromium.org/1261923007/diff/290027/src/compiler/x64/code-generator-x64.cc#newcode1466
src/compiler/x64/code-generator-x64.cc:1466: }
On 2015/08/16 at 07:04:35, Benedikt Meurer wrote:
Nit: add // namespace after } to make clang-format happy. Or maybe
move it to globals.h?

Done

https://codereview.chromium.org/1261923007/

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