On 2015/09/07 05:14:30, Benedikt Meurer wrote:
Just two very early comments, and one question:
You mentioned that it should be possible to write certain bytecode
handlers as
native builtins. How about doing that for the call opcode? Because that
seems
like a lot of machinery in TurboFan to support this very special opcode.
[Answering question first, I'll fix the other issues once this is decided]
A lot of the machinery comes from the fact that I made this a separate
CallVarArgs ircode as we dicussed offline on Friday to keep things
seperatable.
I could reduce this machinery a lot by just relying on the kHasVarArgs in
CallDescriptor and augmenting the Call instruction to support this. Would
this
ease your concerns?
What I mentioned originally was being able to write certain (complex)
bytecode
handlers in JS instead of raw-assembly - this wouldn't apply in this case.
It
might be possible to do in native builtins, but I think making a completely
new
bytecode handler code generation path just for this (fairly fundamental)
bytecode would add even more machinery (although admittedly not in TF).
https://codereview.chromium.org/1323463005/
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