On Thu, Mar 13, 2014 at 3:12 PM, Rodolph Perfetta <
[email protected]> wrote:

> [...] On a more serious notes we have no objection to the current patch
> knowing the benefits.
>

OK, my proposal would be: Let's land the current CL, if something breaks
mysteriously on the simulator runs, one can easily check with
strictaliasing=off if this is really related to our current discussion
(very unlikely, given all the other "unsafe" casts around already). I'll
have a look if I can massage Instruction to reduce the casting horror a
bit, but as I had to learn yesterday the hard way, there are some
adventurous assumptions/"techniques" around this class, like relying on the
C++ specification edge case of "sizeof(MyFunnyEmptyClass) == 1". As a first
step, I'll remove that assumption, but in a separate CL.

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