On 2014/06/23 21:00:04, arv wrote:
On 2014/06/23 at 20:47:27, danno wrote:
> On 2014/06/23 19:51:52, Michael Starzinger wrote:
> > Handing off to either Andreas or Danno.
> >
> > https://codereview.chromium.org/329253004/diff/90001/src/collection.js
> > File src/collection.js (right):
> >
> >

https://codereview.chromium.org/329253004/diff/90001/src/collection.js#newcode87
> > src/collection.js:87: %SetIteratorMoveNext(iterator);
> > I am _very_ surprised that this is faster. How are three runtime calls
faster
> > than one? Don't get me wrong, I trust your measurements, but is this a
good
> > optimization in the long run?
>
> NOT LGTM
>
> Replacing one runtime function with three might provide a win in some
situations (how did you measure it?),

Using the tests that we added to golem

> but I am a concerned that this is not the way to go if you are wanting to optimize this for the long run. If you really want a fast implementation, you
long-term aim should be to remove the runtime call altogether (which is
possible, e.g. with a Hydrogen stub, but obviously more work).

We have explored this path. There was a concern that we should not write
hydrogen for too specialized code. And I also wrote a self hosted version of
Map
and Set where the only runtime call was to get the hash code. This, however turned out to be a lot slower so it was decided not to pursue this path for
now.

I am not sure if the concern is with hydrogen stubs in general for optimization
here, I would rather frame it this way: code generation is not a very subtle
tool and should be used sparingly and as the final step in the optimization
process. Before you consider Hydrogen stub generation, the other bottlenecks
should be reduced and massaged so that when the last little bit needs to be
squeezed out with code generation, it can be done minimally intrusively. Given we just started with the optimization process, let's focus on the low-hanging fruits first (as you have conceptually done), but not design out the path to the
high-hanging ones like Hydrogen stubs eventually. The means incrementally
teasing out more and more functionality of the native runtime call in JavaScript
(which get's turned into highly optimized code via Crankshaft "for free") so
that the code that remains in C++ is easy and concise to implement in Hydrogen.



> Your proposed solution relies too much on C++ machinery in order to make
forEach faster and moves further away from the ideal solution, so it doesn't
really match current v8 practice.
>
> What exactly is causing the existing function to be slow? Did you measure
it?
Is it the allocation for every iteration? Or something else?

> If it's the allocation, I can think of another, simpler ways to improve
this.
For example, this particular use case doesn't expose the entry object
externally, so a _much_ faster approach is to turn %XXXIteratorNext into
%XXXIteratorNextObject (or whatever appropriate name) that either returns the
next object, or a special sentinel for done. You can call that new version
directly from the forEach implementation, removing all allocation and doing
the
job with only a single runtime function.
>
> If you do it right, I think you might be able get rid of the nastiness with the special casing of the entry object and its map in the runtime, turning the
creating of the externally-visible entry into pure JS something like this:
>
> function SetIteratorNext() {
>   var next = %SetIteratorNextObject();
>   var is_done = next == __some_sentinel;
>   return { value: (is_done ? undefined  : next), done: is_done }
> }

Thanks for the feedback Danno. Much appreciated.

The sentinel solution works for Set.prototype.forEach but not for
Map.prototype.forEach which needs both key and value.

Yes, but consider this variant of that approach:

function MapIteratorNext() {
  var entry = { key: undefined, value: undefined, done: false };
  %MapIteratorNextWithEntry(iterator, entry);
}

In the forEach case, you can allocate a single entry and pass it into multiple calls of the %MapIteratorNextWithEntry, reducing the overhead (one allocation
vs. n)








https://codereview.chromium.org/329253004/

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