Accessors on functions are indeed not supported except through
workarounds like the __proto__ trick.  See
http://groups.google.com/group/v8-users/browse_thread/thread/ab5fefdb4b31b22.

On Mon, Jul 20, 2009 at 5:57 PM, TB<[email protected]> wrote:
>
> Yes, Set works for standard properties, but not when you need
> accessors.
> I needed getters, hence the __proto__ trick. I still don't know how to
> do setters though, but luckily I don't need those (for now).
>
> On Jul 20, 7:52 pm, Matthias Ernst <[email protected]> wrote:
>> On Mon, Jul 20, 2009 at 7:41 PM, TB<[email protected]> wrote:
>>
>> > I just found a possible solution to this problem. I feel it's a bit
>> > hack-ish, but it works, so I'm not really complaining.
>> > The trick is to create an ObjectTemplate with the appropriate getters
>> > or properties, and then do:
>> > funcTemplate->Set(v8::String::New("__proto__"),objTemplate);
>>
>> You should just as well be able to Set these properties on the
>> funcTemplate instead.
>> Or even on the funcTemplate->GetFunction() object, since there is only
>> gonna be one object created from that template anyway.
>>
>>
>>
>> > I honestly don't know how I couldn't have thought of that before,
>> > guess I was too caught up in reading all the definitions and
>> > implementation of FunctionTemplate to notice a solution this trivial.
>>
>> > On Jul 20, 7:00 pm, TB <[email protected]> wrote:
>> >> Hi,
>>
>> >> I'm trying to make a function-template that apart from having some
>> >> default functions or values on new instances and the prototype also
>> >> has some default properties (getters, to be more specific) on the
>> >> actual function object.
>> >> Something like the following Javascript example:
>>
>> >> function SillyString(str) {
>> >>   this.str=str;
>> >>   return this;}
>>
>> >> SillyString.prototype.silly=function() {
>> >> print("Silly"+this.str);}
>>
>> >> //This is the part that I can't find out:
>> >> SillyString.__defineGetter__("default",function() { return new
>> >> SillyString("String"); });
>> >> //Usage example
>> >> var y=new SillyString("HelloWorld"); //<-- this should be possible
>> >> var y=SillyString.default; //<-- Should return the equivalent of new
>> >> SillyString("String");
>>
>> >> Would anyone have any idea how to go about doing this ? I've tried
>> >> using just an ObjectTemplate with a SetCallAsFunctionHandler, but that
>> >> throws a type error when used with "new".
>>
>> >> Thanks,
>> >> TB
> >
>

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