Alexandre,

Thank you for the patch, it has been committed r3982.

When creating a change please add an reviewer, and send a review request
mail through http://codereview.chromium.org. You can do that through the UI
'Edit Issue' and 'Publish+Mail Comments ('m')', or using options when
uploading with gcl.

  $ gcl upload xxx -r [email protected] --send_mail

Regards,
Søren

On Sat, Feb 27, 2010 at 15:35, Alexandre Rames <[email protected]>wrote:

> Hi,
>
> I am finally back working.
> I just merged the MIPS code with the bleeding edge and uploaded the
> code. There is little difference with the previous commit, so there
> should not be too much work to review it.
>
> Regards,
> Alexandre
>
> On Feb 4, 10:36 pm, Alexandre Rames <[email protected]> wrote:
> > That's great !
> >
> > Thank you Søren for correcting the changes from Mads' review.
> >
> > Regard,
> > Alexandre
> >
> > 2010/2/4 Søren Gjesse <[email protected]>
> >
> >
> >
> > > The first part of your MIPS work has now been committed as r3799. Thank
> you
> > > very much, and keep up the good work.
> >
> > > Regards,
> > > Søren
> >
> > > On Wed, Jan 27, 2010 at 16:50, Søren Gjesse <[email protected]>
> wrote:
> >
> > >> Hi Alexandre,
> >
> > >> It cool, that you have worked you way through all of CodeGen, even
> though
> > >> it is not working yet. With that work done I think you should forget
> about
> > >> FullCodeGen for now and focus on getting the CodeGen working. I
> suggest that
> > >> you disable the native files, and start by being able to compile, call
> and
> > >> return from the following JavaScript function:
> >
> > >>   function f(){ return 42; }
> >
> > >> and then perhaps move to something like
> >
> > >>   function f(){ return 40 + 2; }
> >
> > >> I will continue to look at your change adding the assembler,
> disassembler
> > >> and simulator together with one or two tests of the assembler. You can
> take
> > >> a look at test-assembler-ia32.cc for some simple assembler tests.
> >
> > >> Regarding the copyright it's not necessary for your copyright to be in
> > >> the files for the work to be protected under copyright. We very much
> try to
> > >> avoid having lists of names/companies in the copyright notices.
> However, as
> > >> a contributer you will of cause get your name and email in the AUTHORS
> file.
> > >> If Sigma Designs signs the corporate CLA (
> > >>http://code.google.com/legal/corporate-cla-v1.0.html) we can put
> "Sigma
> > >> Designs Inc." in the AUTHORS file as well.
> >
> > >> By the way do you have a reference to the ABI specification (C/C++
> calling
> > >> conventions) for the (Linux?) platform running on the hardware you are
> > >> currently targeting?
> >
> > >> Regards,
> > >> Søren
> >
> > >> On Tue, Jan 26, 2010 at 02:18, Alexandre Rames <
> [email protected]
> > >> > wrote:
> >
> > >>> Hi,
> >
> > >>> I forgot to say the CLA has been completed and sent. I guess you
> > >>> should get it soon.
> > >>> Also I wanted to know about the headers and copyrights for mips
> files.
> > >>> Can I add a line like "Copyright (c) Sigma Designs." or maybe a
> > >>> mention like this for files with Sun copyright: "The original source
> > >>> code has been modified significantly modified by Sigma Designs."
> >
> > >>> Thanks,
> >
> > >>> Alexandre
> >
> > >>> On Jan 25, 4:27 pm, Alexandre Rames <[email protected]>
> wrote:
> > >>> > Hi Søren,
> >
> > >>> > I uploaded a new version of the code.
> >
> > >>> > About code generation, I have actually already implemented much of
> the
> > >>> > CodeGenerator. I used the mainly the ARM code and also a little of
> the
> > >>> > x86 code to help me implement it for MIPS. However I did not look
> at
> > >>> > the FullCodeGen yet.
> > >>> > However at the end I could not manage to have everything work
> > >>> > properly. Committing everything bits by bits is good way to check
> > >>> > everyting again and have external comments on my code.
> >
> > >>> > I was trying to have the sample shell work. I passed the
> InstallNatives
> > >>> > () (with default natives files) in bootstrapper.cc line 1550, but
> > >>> > failed to setup custom C functions in ConfigureGlobalObjects().
> >
> > >>> > I think the next step, outside from correcting the current code and
> > >>> > style errors, should be to add more assembler tests, and maybe
> > >>> > generate some simple code for integers operations.
> >
> > >>> > I'll start with more assembler tests, and wait for your opinion on
> > >>> > what to implement next.
> >
> > >>> > Regards,
> >
> > >>> > Alexandre
> >
> > >>> > On Jan 25, 6:08 am, Søren Gjesse <[email protected]> wrote:
> >
> > >>> > > Alexandre,
> >
> > >>> > > Thank you very much for the comments tohttp://
> > >>> codereview.chromium.org/549079. I think you should upload the
> changes
> > >>> > > to laterhttp://codereview.chromium.org/543161andcontinuethe code
> > >>> review
> > >>> > > there.
> >
> > >>> > > Returning to code generation, the suggestion to go for
> implementing
> > >>> the
> > >>> > > FullCodeGen might not be the best way to go after all. As I
> indicated
> > >>> it is
> > >>> > > a moving target, and you would probably run into changes that
> > >>> conflicts with
> > >>> > > what you are doing. Taking the CodeGen instead, without using the
> > >>> virtual
> > >>> > > frame and register allocation could be an easier way forward.
> CodeGen
> > >>> will
> > >>> > > not change much, and have been a solid backend from the initial
> V8
> > >>> version.
> > >>> > > Without the virtual frame and register allocation you should have
> the
> > >>> stack
> > >>> > > manipulation explicitly in the generated code and handle
> branching
> > >>> using
> > >>> > > plain labels and not JumpTarget. The ARM port is actually a bit
> like
> > >>> this
> > >>> > > already. It has hooks into the virtual frame, but does not use it
> > >>> that much,
> > >>> > > and currently there is no register allocation for ARM.
> >
> > >>> > > Regards,
> > >>> > > Søren
> >
> > >>> > > On Fri, Jan 22, 2010 at 21:23, Søren Gjesse <
> [email protected]>
> > >>> wrote:
> > >>> > > > Alexandre,
> >
> > >>> > > > Good that gcl is now working for you again. I have reviewed the
> > >>> change a
> > >>> > > > bit further, but still mostly general build related comments
> and
> > >>> style nits.
> > >>> > > > After we have these basic things sorted we can move on to the
> real
> > >>> substance
> > >>> > > > of the change.
> >
> > >>> > > > Also I want to give you a little description of the review
> process.
> > >>> First
> > >>> > > > of all on your first uploaded change (
> > >>> > > >http://codereview.chromium.org/549079) it would be nice if you
> > >>> could
> > >>> > > > respond to the individual comments to indicate how you have
> handled
> > >>> it. On
> > >>> > > > your new change I can see that you have addressed some comments
> and
> > >>> not
> > >>> > > > others. The normal workflow is to address the comments, and
> after
> > >>> that
> > >>> > > > update the change so that the reviewers can se the changes.
> This
> > >>> way there
> > >>> > > > can be several iterations on the same change. You can see my
> latest
> > >>> change
> > >>> > > > athttp://codereview.chromium.org/545151. It has two patch
> sets,
> > >>> the first
> > >>> > > > being my initial change together with review comments and my
> > >>> responses. The
> > >>> > > > second patch set is after my changes addressing the comments
> and in
> > >>> there
> > >>> > > > one can see the difference between the patch sets.
> >
> > >>> > > > To add a new patch is just a matter of running 'gcl upload ...'
> > >>> again. You
> > >>> > > > should note that this works best if the same svn base revision
> is
> > >>> used. If
> > >>> > > > 'svn up' is run and a new patch set uploaded it can get a bit
> > >>> confusing. I
> > >>> > > > think we should iterate a bit on your new change, but at some
> point
> > >>> you
> > >>> > > > should move from r3220 to HEAD, and then start a new change.
> The
> > >>> change
> > >>> > > > needs to fit to HEAD to be committed.
> >
> > >>> > > > We have also talked a bit about what would be the easiest way
> for
> > >>> you to
> > >>> > > > start generating code from the AST. The situation is the
> following:
> > >>> > > > Currently there is two code generators the CodeGen (in files
> > >>> codegen-xxx.*)
> > >>> > > > and the FastCodeGen (in files fast-codegen-xxx.* - which was
> > >>> renamed to
> > >>> > > > FullCodeGen in r3660 and r3662). CodeGen is the original code
> > >>> generator
> > >>> > > > which have evolved from V8 version 1.0 to its current state
> with
> > >>> the virtual
> > >>> > > > frame handling and lots of optimizations. The FastCodeGen was
> > >>> introduced
> > >>> > > > mainly to speedup loading of web pages. The fast in its name
> means
> > >>> generate
> > >>> > > > code fast and don't do so many optimizations. The reason for
> this
> > >>> was that
> > >>> > > > all the optimizations added to CodeGen made the code itself run
> > >>> faster but
> > >>> > > > the code generation became slower. Currently FastCodeGen is
> used
> > >>> for most
> > >>> > > > top-level code. Some JavaScript constructs are not supported by
> > >>> FastCodeGen
> > >>> > > > and code generation is then handled by CodeGen. However the
> rename
> > >>> to
> > >>> > > > FullCodeGen is to indicate that is will support all JavaScript
> > >>> constructs,
> > >>> > > > and we are quite close. The current CodeGen is then supposed to
> be
> > >>> phased
> > >>> > > > out and replaced by a new optimizing compiler which might not
> > >>> support all
> > >>> > > > JavaScript constructs but generate highly optimized code for
> the
> > >>> one it
> > >>> > > > does. FullCodeGen will be used for the rest.
> >
> > >>> > > > As you can see code generation in V8 is a moving target, and
> plans
> > >>> might
> > >>> > > > still change. Even so our suggestion is that you start with
> looking
> > >>> at
> > >>> > > > implementing FullCodeGen, as it is simpler than CodeGen. That
> will
> > >>> probably
> > >>> > > > be the fastest path to generating code for the empty function,
> > >>> executing it
> > >>> > > > and getting undefined back. From there you can add constructs
> until
> > >>> all of
> > >>> > > > JavaScript is supported and you can build V8 with the builtin
> > >>> JavaScript and
> > >>> > > > pass all the tests. As work is still in progress on the
> FullCodeGen
> > >>> you
> > >>> > > > might encounter some setbacks, but hopefully not unreasonable
> ones.
> >
> > >>> > > > Regards,
> > >>> > > > Søren
> >
> > >>> > > > On Fri, Jan 22, 2010 at 00:56, Alexandre Rames <
> > >>> [email protected]>wrote:
> >
> > >>> > > >> It was indeed a conflict between mercurial and svn.
> > >>> > > >> I uploaded the changes. I'm still working on the simulator,
> but it
> > >>> can
> > >>> > > >> already be used.
> >
> > >>> > > >> Alexandre
> >
> > >>> > > >> On Jan 21, 2:15 pm, Alexandre Rames <
> [email protected]>
> > >>> wrote:
> > >>> > > >> > Oh!
> > >>> > > >> > It might be because I also use a mercurial repository in the
> > >>> same
> > >>> > > >> > folder to keep track of my work. I did not think of this.
> > >>> > > >> > I'll check that.
> >
> > >>> > > >> > Thanks,
> >
> > >>> > > >> > Alexandre
> >
> > >>> > > >> > On Jan 21, 1:54 pm, Søren Gjesse <[email protected]>
> wrote:
> >
> > >>> > > >> > > That looks quite strange. It looks as if gcl tries to use
> the
> > >>> 'hg'
> > >>> > > >> > > (Mercurial Distributed SCM) command. If you look at
> >
> > ...
> >
> > read more »
>
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