On Wed, Jun 12, 2013 at 2:13 AM, Jim Acquavella <[email protected]>wrote:
> I've updated the code and no longer explicitly > calling obj.Dispose(isolateP), and my c++ object does get disposed when I > call LowMemoryNotification before terminating v8. The extra Dispose was > clearing my near death callback. This is good news and will greatly > simplify my design and assure all c++ objects that share a javascript > object are cleaned up. [...] > Warning notice: Even though it might work for you right now, I don't think that we give any guarantee that your callbacks are actually called in this scenario. Just to make sure that others don't use that "solution", too... -- -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
