Hi,

I've been looking at weak persistent handles, and came across this blog 
post (already referenced in a recent post here: 
http://create.tpsitulsa.com/blog/2009/01/29/v8-objects/)

With all the changes going on within Persistent, I was wondering what the 
best way to store the weak handles is? std::map requires the object to be 
copyable, which Persistent doesn't seem to be unless you 
define V8_USE_UNSAFE_HANDLES.

I did see a reference to the new Persistent being copyable and capable of 
being stored in various datatypes - how will this work?

Michael

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