Hi, I've been looking at weak persistent handles, and came across this blog post (already referenced in a recent post here: http://create.tpsitulsa.com/blog/2009/01/29/v8-objects/)
With all the changes going on within Persistent, I was wondering what the best way to store the weak handles is? std::map requires the object to be copyable, which Persistent doesn't seem to be unless you define V8_USE_UNSAFE_HANDLES. I did see a reference to the new Persistent being copyable and capable of being stored in various datatypes - how will this work? Michael -- -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
