And another (performance) hint: If you can ensure that the native pointer is always 2-byte-aligned, you can use
void* v8::Object::GetAlignedPointerFromInternalField(int index); void v8::Object::SetAlignedPointerInInternalField(int index, void* value); to avoid the wrapping of the pointer via v8::External. -- -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
