Thanks, everybody. I will try your suggestions.

On Saturday, February 9, 2019, Philippe Waroquiers <
philippe.waroqui...@skynet.be> wrote:

> On Fri, 2019-02-08 at 21:02 +0330, Ahmad Nouralizadeh wrote:
> > Thanks David,
> > But heaptrack even reports a larger number: 153 MB!
> >
> > On Fri, Feb 8, 2019 at 8:09 PM David Faure <fa...@kde.org> wrote:
> > > On vendredi 8 février 2019 16:32:50 CET Ahmad Nouralizadeh wrote:
> > > > Hi,
> > > > I wrote a really simple Pin tool to calculate the number of
> dynamically
> > > > allocated bytes in a program. I instrumented GIMP with this tool and
> it
> > > > reported 77 MB of allocations. I did the same experiment with
> Valgrind
> > > > which reported 117 MB.
> > > > My Pin tool is similar to the example in Pin. It searches for
> malloc(),
> > > > calloc() and memalign() in each loaded image and adds instructions
> before
> > > > them to calculate the total size of the allocations.
> > > > I am really confused and need help!
>
> What I suggest is to try with much smaller executables and investigate
> when you see a difference.
>
> For example, do the following in a valgrind build:
>    valgrind --xtree-memory=full ./memcheck/tests/trivialleak
> This will output the total allocations observed by valgrind.
> It will also produce a file xtmemory.kcg.<PID>
> that gives the detailed information about the malloc/free calls
> (to visualise with kcachegrind).
>
> Compare this with what is given by the 2 other measurements.
> Try with somewhat more complex programs if you see no difference,
> till you find a difference with (let's hope) something simple
> enough that you can understand where the difference is coming from.
>
> With valgrind, you can also trace all the malloc/free calls
> using --trace-malloc=yes.
>
> Philippe
>
>
>
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