Thanks, everybody. I will try your suggestions. On Saturday, February 9, 2019, Philippe Waroquiers < philippe.waroqui...@skynet.be> wrote:
> On Fri, 2019-02-08 at 21:02 +0330, Ahmad Nouralizadeh wrote: > > Thanks David, > > But heaptrack even reports a larger number: 153 MB! > > > > On Fri, Feb 8, 2019 at 8:09 PM David Faure <fa...@kde.org> wrote: > > > On vendredi 8 février 2019 16:32:50 CET Ahmad Nouralizadeh wrote: > > > > Hi, > > > > I wrote a really simple Pin tool to calculate the number of > dynamically > > > > allocated bytes in a program. I instrumented GIMP with this tool and > it > > > > reported 77 MB of allocations. I did the same experiment with > Valgrind > > > > which reported 117 MB. > > > > My Pin tool is similar to the example in Pin. It searches for > malloc(), > > > > calloc() and memalign() in each loaded image and adds instructions > before > > > > them to calculate the total size of the allocations. > > > > I am really confused and need help! > > What I suggest is to try with much smaller executables and investigate > when you see a difference. > > For example, do the following in a valgrind build: > valgrind --xtree-memory=full ./memcheck/tests/trivialleak > This will output the total allocations observed by valgrind. > It will also produce a file xtmemory.kcg.<PID> > that gives the detailed information about the malloc/free calls > (to visualise with kcachegrind). > > Compare this with what is given by the 2 other measurements. > Try with somewhat more complex programs if you see no difference, > till you find a difference with (let's hope) something simple > enough that you can understand where the difference is coming from. > > With valgrind, you can also trace all the malloc/free calls > using --trace-malloc=yes. > > Philippe > > >
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