On Sat, 2005-11-26 at 10:41 +0000, Gorodoff wrote:
> It would be good to have an option on these treats or similar treats 
> to reveal oponents' invisible counters in a certain range
> This would allow commando counter operation, search of hidden 
> traps /doors /treasures ... so I think it to be worthwhile as it 
> would affect wargames and rpg as well

I did something like this for the Downtown module. The source is
available at http://wiki.vassalengine.org/doku.php?id=downtown#code
The 'Activate' trait checks if a gamepiece with a certain marker is
within range. marker and range can be specified with the trait.

Bye,
Torsten



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