On Sat, 2005-11-26 at 10:41 +0000, Gorodoff wrote: > It would be good to have an option on these treats or similar treats > to reveal oponents' invisible counters in a certain range > This would allow commando counter operation, search of hidden > traps /doors /treasures ... so I think it to be worthwhile as it > would affect wargames and rpg as well
I did something like this for the Downtown module. The source is available at http://wiki.vassalengine.org/doku.php?id=downtown#code The 'Activate' trait checks if a gamepiece with a certain marker is within range. marker and range can be specified with the trait. Bye, Torsten [Non-text portions of this message have been removed] ------------------------ Yahoo! Groups Sponsor --------------------~--> Get fast access to your favorite Yahoo! Groups. Make Yahoo! your home page http://us.click.yahoo.com/dpRU5A/wUILAA/yQLSAA/IMSolB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/vassalengine/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
