Hi Brent,

>>The problem, and the reason why I abandoned this method previously is:
>>1. This method works only if "Marker" trait is defined directly in each
>>game piece.
>>If "Marker" is defined in "Prototype", $something$ in "Text" of "Text
>>Label" trait
>>is shoed as "something".
>
> I am using version 2.4.2 and this works perfectly for me. I would need to see 
> a copy of your module showing this not working to 
> see what is going wrong.

For example, following definitions result in string of "something".

Prototype - TextPrototype
    Text Label
        Text - $something$
Prototype - MarkerPrototype
    Marker
        Name - something
        Value - value
Game piece
    TextPrototype
    MarkerProtype

Akiyoshi NOMURA
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