Hi Brent,
>>The problem, and the reason why I abandoned this method previously is:
>>1. This method works only if "Marker" trait is defined directly in each
>>game piece.
>>If "Marker" is defined in "Prototype", $something$ in "Text" of "Text
>>Label" trait
>>is shoed as "something".
>
> I am using version 2.4.2 and this works perfectly for me. I would need to see
> a copy of your module showing this not working to
> see what is going wrong.
For example, following definitions result in string of "something".
Prototype - TextPrototype
Text Label
Text - $something$
Prototype - MarkerPrototype
Marker
Name - something
Value - value
Game piece
TextPrototype
MarkerProtype
Akiyoshi NOMURA
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