I posted it on awaw now too

Steve
----- Original Message ----- 
From: "Todd Dunnavant" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Saturday, February 04, 2006 11:39 PM
Subject: RE: [vassalengine] AWAW


> There have been posts on the AWAW group in the past, asking about progress
> on WP and other AWAW gaming engines.  As an alternative, go to the
> Warplanner web site and send a note directly to Chris Goldfarb, the AWAW
> creator.
>
> Todd Dunnavant
> [EMAIL PROTECTED]
>
>
>
> -----Original Message-----
> From: [email protected] [mailto:[EMAIL PROTECTED] 
> On
> Behalf Of Maul's Laptop
> Sent: Saturday, February 04, 2006 7:57 PM
> To: [email protected]
> Subject: Re: [vassalengine] AWAW
>
>
> correct, matrix and  Magnetar Games, Matrix is the distributor I think and
> Magnetar is the developer.
>
> I haven't put it on AWAW group yet, do you think I should?  I think unless
> it is rule or game based they tend to frown on it.
>
> I haven't done any vassal modules, in fact I have only created one game 
> ever
>
> for Aide de Camp II otherwise I would consider helping anyone doing it but
> not sure how much help I would be.
>
> thoughts?
>
> Steve
> ----- Original Message ----- 
> From: "Todd Dunnavant" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Saturday, February 04, 2006 6:42 PM
> Subject: RE: [vassalengine] AWAW
>
>
>> Hi, Steve,
>>
>> I think that a VASSAL-based version of AWAW would be great.  The
>> Warplanner
>> author has been promising an interactive version of the program for over 
>> a
>> year, but it hasn't seen the light of day yet.  His original plans were
>> for
>> it to be available about 9 months ago.
>>
>> I know that you hang out on the AWAW email list, as well as over here.
>> Have
>> you had a chance to post a similar note over there, yet?
>>
>> BTW, I think that we could pretty quickly cobble together a module
>> that could be used to play AWAW, if we had a Pacific map.  Check with
>> Dennis Jorgenson to see how he is coming along on the map for ERS,
>> he's been working on it for a good while.  We could take the ERS map
>> and easily adapt it for AWAW.  Combine it with a slightly modified
>> version of the current A3R
>> map, and we are there.  Of course, there are all those new AWAW units
>> (Chindits, etc.) that would need to be developed, but that is a lot less
>> work than is building a new map.
>>
>>
>> Todd Dunnavant
>> [EMAIL PROTECTED]
>>
>>
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[EMAIL PROTECTED]
>> On
>> Behalf Of Maul's Laptop
>> Sent: Saturday, February 04, 2006 6:04 PM
>> To: [email protected]
>> Subject: [vassalengine] AWAW
>>
>>
>> Just curious if anyone is working on an A World at War game for
>> Vassal?
>>
>> I play it all the time using warplanner which is the greatest as far
>> as
>> PBEM
>>
>> or even solitaire due to space, but there are lots of interactions
>> that
>> need
>>
>> the players to see each others moves so I was curious.
>>
>> Steve
>> ----- Original Message -----
>> From: "Bill Ash" <[EMAIL PROTECTED]>
>> To: <[email protected]>
>> Sent: Saturday, February 04, 2006 4:49 PM
>> Subject: [vassalengine] Module does not appear on sever...?
>>
>>
>>> Rodney and Gang,
>>> For some reason, my "Lock 'N Load: Band of Heroes" module no longer
>>> appears on the server list. I've logged on several times and came
>>> back to check the "Who's Playing Live" info to find that the game
>>> does not appear in any of the lists there. Any ideas why? I have made
>>> no internal changes to the mod since it was posted for download here:
>>>
>>> http://www.locknloadgame.com/public/BoH/vlnl/BOHVASSAL.zip
>>>
>>> I would like to rectify the problem so players know when others are
>>> on- line and available.
>>>
>>> Thanks,
>>> Bill
>>>
>>> BTW: RK...can you post that link on the main VASSAL Modules page?
>>> Thanks.
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> Yahoo! Groups Links
>>>
>>>
>>>
>>>
>>>
>>>
>>
>>
>>
>>
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>> Yahoo! Groups Links
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