Can someone help me to understand how to use the following features?

Here is the problem:

At the end of a turn, pieces that have been rotated need to be
unrotated and different pieces that has been moved needs to be back to
their starting region. I have a global key to "Ready" both types of
pieces, which works well. The rotating piece responds to the unrotate
command and the "send to" command works for the pieces that needs to
move back to another region of the map. Unfortunately the unrotated
and unmoved pieces also respond to this global command. How do I set a
value for the property of a piece when it is rotated or moved and then
test that value when the global key command is executed?

TIA
dch






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