Thanks, but with a bit more playing around, I got it working. Thanks
anyway.

--- In [email protected], "dcholtx" <[EMAIL PROTECTED]> wrote:
>
> Can someone help me to understand how to use the following features?
> 
> Here is the problem:
> 
> At the end of a turn, pieces that have been rotated need to be
> unrotated and different pieces that has been moved needs to be back to
> their starting region. I have a global key to "Ready" both types of
> pieces, which works well. The rotating piece responds to the unrotate
> command and the "send to" command works for the pieces that needs to
> move back to another region of the map. Unfortunately the unrotated
> and unmoved pieces also respond to this global command. How do I set a
> value for the property of a piece when it is rotated or moved and then
> test that value when the global key command is executed?
> 
> TIA
> dch
>






 
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